Poison Tide: Difference between revisions

Added Trivia section
Added trivia
 
Line 13: Line 13:
**Viewing the level from out of bounds reveals that the poison waves extend quite a bit past the ends of the level, and makes it apparent that new poison wave objects are periodically spawned in.
**Viewing the level from out of bounds reveals that the poison waves extend quite a bit past the ends of the level, and makes it apparent that new poison wave objects are periodically spawned in.
**A [[Area object|death area]] exists below the level as a failsafe for players who may clip out of bounds, but flying far enough as a Paragoomba makes it possible to fall past the edge of it, resulting in an [[infinite fall]].<ref>https://twitter.com/supp0rted4/status/1625463189013172225</ref>
**A [[Area object|death area]] exists below the level as a failsafe for players who may clip out of bounds, but flying far enough as a Paragoomba makes it possible to fall past the edge of it, resulting in an [[infinite fall]].<ref>https://twitter.com/supp0rted4/status/1625463189013172225</ref>
*The entire level can be traversed without capturing a Paragoomba, allowing both [[Power Moon|moons]] and the three [[Regional coin|regional coins]] to be collected in [[Minimum Captures]]. It is possible to reach the other side of the large gap using poison [[skimming]] to collect the first moon,<ref>https://clips.twitch.tv/FitTenuousCaterpillarKappaClaus-QOwdD6KBIXlMRHnj</ref> and from there, some careful platforming can be used to land on the hole in the fence and [[trickjump]] back to the series of blocks protruding from the wall leading up to the secret moon.<ref>https://www.youtube.com/watch?v=Cdr2Bd6P2Xw&list=LL&t=95s</ref>


==References==
==References==