Crowded Room: Difference between revisions

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|music = Run, Jump, Throw! 2
|music = Run, Jump, Throw! 2
|internal_name = CityPeopleRoadStage
|internal_name = CityPeopleRoadStage
}}The '''Crowded Room''' is a [[sub-world]] in [[Metro Kingdom]] that connects the mainland of the kingdom to the island off to the west containing a [[Mini Rocket]]. The room contains a crowd of many [[NPC|New Donkers]] that the player must walk through in order to complete a [[Timer Challenge]].
}}
The '''Crowded Room''' is a [[sub-world]] in [[Metro Kingdom]] that connects the mainland of the kingdom to the island off to the west containing a [[Mini Rocket]]. The room contains a crowd of many [[NPC|New Donkers]] that the player must walk through in order to complete a [[Timer Challenge]].


== Trivia ==
== Trivia ==


*While entering the [[pipe]] at the far end of the room normally takes the player to the island with the [[Mini Rocket]], entering it in [[Morning Metro]] will cause Mario to be placed near where the [[Odyssey]] would normally be, as a failsafe.
*Although it is possible to [[wall jump]] up to the top of the room using [[Cap throw|cap throws]] and [[Cap return spin|cap return spins]] to stall, an invisible ceiling prevents one from escaping the room through the top.<ref>https://twitter.com/grady964/status/994198287619051521</ref>
*Although it is possible to [[wall jump]] up to the top of the room using [[Cap throw|cap throws]] and [[Cap return spin|cap return spins]] to stall, an invisible ceiling prevents one from escaping the room through the top.<ref>https://twitter.com/grady964/status/994198287619051521</ref>



Latest revision as of 18:01, 28 January 2024

Crowded Room
Internal name CityPeopleRoadStage
Moon Rock level? No
Collectibles
Power Moons 3 (2 before Moon Rock)
Regional coins None
Trivia
Music Run, Jump, Throw! 2

The Crowded Room is a sub-world in Metro Kingdom that connects the mainland of the kingdom to the island off to the west containing a Mini Rocket. The room contains a crowd of many New Donkers that the player must walk through in order to complete a Timer Challenge.

Trivia

  • While entering the pipe at the far end of the room normally takes the player to the island with the Mini Rocket, entering it in Morning Metro will cause Mario to be placed near where the Odyssey would normally be, as a failsafe.
  • Although it is possible to wall jump up to the top of the room using cap throws and cap return spins to stall, an invisible ceiling prevents one from escaping the room through the top.[1]

References