Version 1.2.0: Difference between revisions
Added extra info to one difference |
Added Invisibility Hat version difference |
||
Line 10: | Line 10: | ||
* [[Luigi hint art|Luigi hint arts]] can now be found scattered across the world. All of these were rolled out over time, but should now all be available at once after installing the update. | * [[Luigi hint art|Luigi hint arts]] can now be found scattered across the world. All of these were rolled out over time, but should now all be available at once after installing the update. | ||
*New filters have been added to [[Snapshot Mode]]. The Coin and Neon filters were available from the update's release date, while the Manga, Tile, and Kaleidoscope filters were rolled out later. | *New filters have been added to [[Snapshot Mode]]. The Coin and Neon filters were available from the update's release date, while the Manga, Tile, and Kaleidoscope filters were rolled out later. | ||
*The [[Jump Rope]] minigame now behaves differently after reaching 110 jumps<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/27783/~/how-to-update-super-mario-odyssey</ref> | *The [[Jump Rope]] minigame now behaves differently after reaching 110 jumps.<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/27783/~/how-to-update-super-mario-odyssey</ref> At this point, the speed will now periodically slow down or speed up after every 10 jumps.<ref>https://www.youtube.com/watch?v=LF98YBN1o6w</ref> | ||
*[[Roll cancel clip|Roll cancel clips]] are now more difficult in general, and usually have more precise positioning and/or timing. | *[[Roll cancel clip|Roll cancel clips]] are now more difficult in general, and usually have more precise positioning and/or timing. | ||
*[[Cap throw clip|Cap throw clips]] are no longer possible, including [[Sphynx Clip]]. | *[[Cap throw clip|Cap throw clips]] are no longer possible, including [[Sphynx Clip]]. | ||
Line 29: | Line 29: | ||
*In the extremely rare case that the [[airswim]] glitch occurs, the water level will now only be slightly higher than normal, rather than significantly higher. | *In the extremely rare case that the [[airswim]] glitch occurs, the water level will now only be slightly higher than normal, rather than significantly higher. | ||
*[[Power Moon|Power Moons]] can now be collected while inside a [[Cactus (capture)|cactus]] capture. | *[[Power Moon|Power Moons]] can now be collected while inside a [[Cactus (capture)|cactus]] capture. | ||
*While in the outfit selection screen, Mario will now appear fully transparent when wearing the [[Invisibility Hat]], rather than semitransparent.<ref>https://twitter.com/tetraxiIe/status/1465488809701879809</ref><ref>https://twitter.com/tetraxiIe/status/1465488900798005252</ref> | |||
*The force field surrounding the arena while fighting [[Hariet]] in the [[Sand Kingdom]] will now cause Mario to display the pushing animation while pushing against it, instead of running in place against the wall. | *The force field surrounding the arena while fighting [[Hariet]] in the [[Sand Kingdom]] will now cause Mario to display the pushing animation while pushing against it, instead of running in place against the wall. | ||