Dino Skip Skip: Difference between revisions

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Some players have found it useful to imagine a rhythm to perform the inputs with the right timing. [https://www.youtube.com/watch?v=kHT5pmMRm2Y Video]
Some players have found it useful to imagine a rhythm to perform the inputs with the right timing. [https://www.youtube.com/watch?v=kHT5pmMRm2Y Video]
== Execution ==
Performing Dino Skip Skip in a speedrun requires the nearby fossil rock to be unbroken. Since breaking these rocks has kingdom [[persistence]], it is important to not allow the nearby [[Chain Chomp]] to break it. The Chain Chomp can be uncaptured to temporarily stun it, or killed using the [[T-Rex]].
Dino Skip Skip consists of the following steps:
* [[Triple jump]] off the small fossil rock. If coming from the direction of ''[[Our First Power Moon]]'', curve the triple jump to the left in midair.
* At around the peak of the triple jump, [[cap throw]] toward the wall and [[dive]] into a [[cap bounce]]. Leave the left joystick neutral during the cap bounce.
* [[Wall jump]] off of the correct spot on the wall. Straying too far to the side can cause Mario to not stick to the wall without falling for a bit, which will fail the trick.
* At around the peak of the wall jump, cap throw back toward the wall, then immediately dive.
* Repeatedly mash the jump button or time a jump just as Mario lands on the tiny piece of collision. Ideally, Cappy will return to Mario at this moment, causing a [[cap return jump]].
* If the cap return jump was successful, simply wall jump, cap throw, and dive onto the top of the cliff. If the cap return jump failed and a regular [[jump]] occurred instead, a cap throw against the wall before the wall jump will help gain enough height to clear the top.
Becoming consistent at Dino Skip Skip may involve tweaking these variables, as a successful Dino Skip Skip attempt actually relies on having slightly less than the maximum possible amount of height when diving onto the small piece of collision.


== Usage ==
== Usage ==