Storage: Difference between revisions
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'''Storage''' refers to a type of glitch in which an event can be "stored" for later by [[unloading]] an object. This allows the event to be triggered outside of its normal context later by loading the object back in. | '''Storage''' refers to a type of glitch in which an event can be "stored" for later by [[unloading]] an object. This allows the event to be triggered outside of its normal context later by loading the object back in. | ||
As an example, [[globe storage]] allows the [[Odyssey]]'s globe | As an example, [[globe storage]] allows the activation the [[Odyssey]]'s globe to be stored by placing Cappy on the globe and unloading the Odyssey, but it will not actually activate until the camera is pointed back at the Odyssey to load it back in. This allows the globe to be triggered from an arbitrary distance. | ||
== Types of storage == | == Types of storage == | ||
Interactions that can be stored include: | Interactions that can be stored include: | ||
* | * Activating the [[Odyssey]] globe ([[globe storage]]) | ||
*[[Urban Stingby]] attacks ([[Stingby storage]]) | *[[Urban Stingby]] attacks ([[Stingby storage]]) | ||
* Activating a P-Switch<ref>https://twitter.com/Mnyush_dsc/status/1210135776593248257</ref> | * Activating a P-Switch<ref>https://twitter.com/Mnyush_dsc/status/1210135776593248257</ref> |
Revision as of 03:49, 25 December 2022
Storage refers to a type of glitch in which an event can be "stored" for later by unloading an object. This allows the event to be triggered outside of its normal context later by loading the object back in.
As an example, globe storage allows the activation the Odyssey's globe to be stored by placing Cappy on the globe and unloading the Odyssey, but it will not actually activate until the camera is pointed back at the Odyssey to load it back in. This allows the globe to be triggered from an arbitrary distance.
Types of storage
Interactions that can be stored include:
- Activating the Odyssey globe (globe storage)
- Urban Stingby attacks (Stingby storage)
- Activating a P-Switch[1]
- Death to poison (after warping to a Checkpoint Flag)
- Capturing a Tropical Wiggler
- The text that appears when activating a Checkpoint Flag
- Using a Peach amiibo[2][3]
- Cutscenes[4][5]
- Ground pounding a bump on the ground
- Ground pounding a red button in the Seaside Kingdom[6]
- The music that plays when first obtaining Cappy[7]
- Collecting coin rings
- A 2D Koopa shell interacting with blocks[8]
- Stunning Uncle amiibo[9]
- The white screen that appears when entering a boss rematch in the Mushroom Kingdom[10]
- Making a Cheep Cheep transparent[11]
- Making a Goomba transparent
- Growing a beanstalk[12]
- Breaking a nut containing a Power Moon[13]
- Ground pounding a staircase in the Lost Kingdom[14]
- Opening a Bounce Flower[15]
- Breaking a skull sign[16]
- The mustache on the Invincibro[17]
References
- ↑ https://twitter.com/Mnyush_dsc/status/1210135776593248257
- ↑ https://twitter.com/MadeForMario01/status/1083095970705887232
- ↑ https://twitter.com/MadeForMario01/status/1083096663927881728
- ↑ https://twitter.com/syrkl_dsc/status/1061003022505979904
- ↑ https://twitter.com/touvalt/status/1001719124790337536
- ↑ https://twitter.com/touvalt/status/1059391710214541313
- ↑ https://twitter.com/syrkl_dsc/status/1068925338103631872
- ↑ https://twitter.com/Mnyush_dsc/status/1209005320866914306
- ↑ https://twitter.com/MadeForMario01/status/1239946135264845824
- ↑ https://twitter.com/ian66780421/status/1220854191007993856
- ↑ https://twitter.com/Luigi_hats/status/1055588680327294980
- ↑ https://twitter.com/ThunderStrike98/status/1242253563608223744
- ↑ https://twitter.com/ThunderStrike98/status/1242254592517140480
- ↑ https://twitter.com/relaxmaps/status/1242269195607236608
- ↑ https://twitter.com/Mnyush_dsc/status/1220919003561857024
- ↑ https://twitter.com/relaxmas1/status/1242620913369022465
- ↑ https://www.twitch.tv/smallant/clip/NastySilkyCroissantCorgiDerp