Lake Clip: Difference between revisions

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'''Lake Clip''' is a speedrun strategy in the [[Lake Kingdom]] that involves clipping out of bounds using a [[Seam clip|corner clip]] to activate the [[Checkpoint Flag]] on the [[Warp Painting]] platform, collecting a [[Power Moon]] from the water below, then warping up to the checkpoint for another Power Moon. Because the clip is precise, it is usually only recommended for experienced speedrunners. Lake Clip saves up to six seconds in the [[Any%]] speedrun, depending on how quickly it is performed.
 
The standard corner clip variant of the trick is no longer optimal in Any% due to the discovery of [[Lake Moon Clip]] by [https://twitter.com/relaxmas1/status/1385121935336607746?s=20 relaxmas], but due to the difficulty of that variant, standard Lake Clip is still used by almost all runners.
 
Lake Clip was discovered by glitch hunter [https://twitter.com/Mnyush2 Mnyush].<ref>https://twitter.com/Mnyush2/status/1030042571920162817</ref>
 
==Execution==
After collecting the ''End of the Hidden Passage'' moon, there is an extremely small gap in the collision between the two walls forming the convex corner inside the passageway. The player can clip out of bounds between these two walls by performing a precise setup:
 
* Place Mario anywhere near the corner and move the camera as far to the right as it can go, and up far enough to get a good view of the area.
*Face Mario toward the wall and position his shadow directly on top of the line that comprises the corner on the outside of the passage. This line should divide Mario's shadow in half exactly. In order to help with this precise positioning, the player can optionally [[Crouching|crouch]] walk forward into the wall until Mario is in the desired position.
*Jump directly forward into the rear wall until Mario begins sliding on it, and let go of the joystick.
*While Mario is sliding down the wall, [[Cap throw|throw Cappy]] without inputting any direction on the stick. Mario should throw Cappy towards the screen, and if all the previous steps were performed correctly, Cappy should clip through the corner.
* While holding Cappy in the extended position, wait until Mario lands on the ground and then [[Rolling|roll]] forward into Cappy without inputting any direction. Mario should clip through the wall and bounce on Cappy. Although this will only happen if Cappy clipped in the previous step, Cappy clipping does not guarantee that Mario will clip. (There is a visual cue for this: if Cappy clips but is too far to the left, Mario will bonk instead of clipping.)
*After bouncing on Cappy, move slightly to either the left or the right, and [[ground pound]]. If done correctly, Mario will land on the floor while remaining partway out of bounds.
* Perform a [[ground pound jump]] while moving Mario to the left.
*At the top of the ground pound jump, cap throw to the left, [[dive]] and [[Cap bounce|bounce]].
*[[Wall jump]] against the back wall, then perform an [[upthrow]] followed by a [[Homing cap throw|homing shake]] to activate the checkpoint. At the same time, dive down into the water below as Mario toward the chest moon below.
 
After the clip is successfully performed, the player can collect the moon from the chest in the underwater passage below, then warp up to the [[Warp Painting|painting]] ledge to collect the moon on top.
 
{{#ev:YouTube|id = Q-WRxpEOEn4}}
 
==Speedrun usage ==
 
===Any%===
In the [[Any%]] speedrun, Lake Clip results in a route change that eliminates the need to retrieve the [[Multi Moon]] from [[Rango]]. As a replacement, the clip adds the ''Treasure in the Spiky Waterway'' and ''Secret Path to Lake Lamode!'' moons to the route, and the third extra moon, ''Our Secret Little Room'', is added to the end of the route.
 
Depending on how quickly the clip is executed, it can save up to six seconds in [[version 1.3.0]] and up to five seconds in prior versions in this category. The difference is due to the fact that Lake Clip introduces an extra load when compared to the easier route.
 
=== World Peace ===
In [[World Peace]], Lake Clip saves 2-3 seconds if done fast. As a routing difference, before collecting the ''End of the Hidden Passage'' moon, the route involves using a capture warp to the [[zipper]] to obtain the ''Cheep Cheep Crossing'' moon quickly. After collecting the moon on the [[Warp Painting]] platform, the player can jump directly to the [[Rango]] arena.
 
===Dark Side===
Lake Clip saves even more time in the [[Dark Side (speedrun)|Dark Side]] category because the clip grants access to two additional fast moons (out of the 250 needed to reach [[Dark Side]]). Lake Clip can save up to 20 seconds in this category, meaning that even if the clip is failed multiple times, it can still be faster than the alternative route. The route for the first Lake Kingdom visit is the same as the World Peace route, but the capture warp to the zipper is optional as it is not necessary to save time.
 
==References==
<references />
 
[[Category:Seam clips]]
[[Category:Speedrun tricks]]

Latest revision as of 23:47, 25 October 2024

Lake Clip is a speedrun strategy in the Lake Kingdom that involves clipping out of bounds using a corner clip to activate the Checkpoint Flag on the Warp Painting platform, collecting a Power Moon from the water below, then warping up to the checkpoint for another Power Moon. Because the clip is precise, it is usually only recommended for experienced speedrunners. Lake Clip saves up to six seconds in the Any% speedrun, depending on how quickly it is performed.

The standard corner clip variant of the trick is no longer optimal in Any% due to the discovery of Lake Moon Clip by relaxmas, but due to the difficulty of that variant, standard Lake Clip is still used by almost all runners.

Lake Clip was discovered by glitch hunter Mnyush.[1]

Execution

After collecting the End of the Hidden Passage moon, there is an extremely small gap in the collision between the two walls forming the convex corner inside the passageway. The player can clip out of bounds between these two walls by performing a precise setup:

  • Place Mario anywhere near the corner and move the camera as far to the right as it can go, and up far enough to get a good view of the area.
  • Face Mario toward the wall and position his shadow directly on top of the line that comprises the corner on the outside of the passage. This line should divide Mario's shadow in half exactly. In order to help with this precise positioning, the player can optionally crouch walk forward into the wall until Mario is in the desired position.
  • Jump directly forward into the rear wall until Mario begins sliding on it, and let go of the joystick.
  • While Mario is sliding down the wall, throw Cappy without inputting any direction on the stick. Mario should throw Cappy towards the screen, and if all the previous steps were performed correctly, Cappy should clip through the corner.
  • While holding Cappy in the extended position, wait until Mario lands on the ground and then roll forward into Cappy without inputting any direction. Mario should clip through the wall and bounce on Cappy. Although this will only happen if Cappy clipped in the previous step, Cappy clipping does not guarantee that Mario will clip. (There is a visual cue for this: if Cappy clips but is too far to the left, Mario will bonk instead of clipping.)
  • After bouncing on Cappy, move slightly to either the left or the right, and ground pound. If done correctly, Mario will land on the floor while remaining partway out of bounds.
  • Perform a ground pound jump while moving Mario to the left.
  • At the top of the ground pound jump, cap throw to the left, dive and bounce.
  • Wall jump against the back wall, then perform an upthrow followed by a homing shake to activate the checkpoint. At the same time, dive down into the water below as Mario toward the chest moon below.

After the clip is successfully performed, the player can collect the moon from the chest in the underwater passage below, then warp up to the painting ledge to collect the moon on top.

Speedrun usage

Any%

In the Any% speedrun, Lake Clip results in a route change that eliminates the need to retrieve the Multi Moon from Rango. As a replacement, the clip adds the Treasure in the Spiky Waterway and Secret Path to Lake Lamode! moons to the route, and the third extra moon, Our Secret Little Room, is added to the end of the route.

Depending on how quickly the clip is executed, it can save up to six seconds in version 1.3.0 and up to five seconds in prior versions in this category. The difference is due to the fact that Lake Clip introduces an extra load when compared to the easier route.

World Peace

In World Peace, Lake Clip saves 2-3 seconds if done fast. As a routing difference, before collecting the End of the Hidden Passage moon, the route involves using a capture warp to the zipper to obtain the Cheep Cheep Crossing moon quickly. After collecting the moon on the Warp Painting platform, the player can jump directly to the Rango arena.

Dark Side

Lake Clip saves even more time in the Dark Side category because the clip grants access to two additional fast moons (out of the 250 needed to reach Dark Side). Lake Clip can save up to 20 seconds in this category, meaning that even if the clip is failed multiple times, it can still be faster than the alternative route. The route for the first Lake Kingdom visit is the same as the World Peace route, but the capture warp to the zipper is optional as it is not necessary to save time.

References