Crash: Difference between revisions

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A '''crash''' refers to the game forcibly closing due to an error. [[wikipedia:Crash_(computing)|Crashes]] are a general phenomenon with computer programs and are essentially caused by the code performing an invalid operation, such as attempting to perform an operation on a [[wikipedia:Null_pointer|null pointer]]. In Super Mario Odyssey, this often translates to situations in which the game attempts to perform an action on a game object that does not exist.
A '''crash''' refers to the game forcibly closing due to an error. [[wikipedia:Crash_(computing)|Crashes]] are a general phenomenon with computer programs and are essentially caused by the code performing an invalid operation, such as attempting to dereference a [[wikipedia:Null_pointer|null pointer]]. In Super Mario Odyssey, this often translates to situations in which the game attempts to perform an action on a game object that does not exist.


Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]].
Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]].
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