Storage: Difference between revisions

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== Types of storage ==
== Types of storage ==
Interactions that can be stored include:
Interactions that can be stored include:
* Triggering the globe cutscene ([[Globe storage]])
* Triggering the globe cutscene ([[globe storage]])
* Activating a P-Switch<ref>https://twitter.com/Mnyush_dsc/status/1210135776593248257</ref>
* Activating a P-Switch<ref>https://twitter.com/Mnyush_dsc/status/1210135776593248257</ref>
* Death to poison (after warping to a [[Checkpoint Flag]])
* Death to poison (after warping to a [[Checkpoint Flag]])
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* Growing a beanstalk<ref>https://twitter.com/ThunderStrike98/status/1242253563608223744</ref>
* Growing a beanstalk<ref>https://twitter.com/ThunderStrike98/status/1242253563608223744</ref>
* Breaking a nut containing a [[Power Moon]]<ref>https://twitter.com/ThunderStrike98/status/1242254592517140480</ref>
* Breaking a nut containing a [[Power Moon]]<ref>https://twitter.com/ThunderStrike98/status/1242254592517140480</ref>
* Stair groundpound storage https://twitter.com/relaxmaps/status/1242269195607236608?s=21
* Ground pounding a staircase in the [[Lost Kingdom]]<ref>[https://twitter.com/relaxmaps/status/1242269195607236608?s=21 https://twitter.com/relaxmaps/status/1242269195607236608]</ref>
* Trampoline flower storage https://twitter.com/Mnyush_dsc/status/1220919003561857024
* Opening a Bounce Flower<ref>https://twitter.com/Mnyush_dsc/status/1220919003561857024</ref>
* Skull sign break storage https://twitter.com/relaxmas1/status/1242620913369022465?s=21
* Breaking a skull sign<ref>https://twitter.com/relaxmas1/status/1242620913369022465</ref>
* See through walls storage
* The mustache on the [[Invincibro]]<ref>https://www.twitch.tv/smallant/clip/NastySilkyCroissantCorgiDerp</ref>
* [[Invincibro]] mustache storage  https://www.twitch.tv/smallant1/clip/NastySilkyCroissantCorgiDerp


== References ==
== References ==
<references />[[Category:Technical]]
<references />[[Category:Technical]]

Revision as of 04:36, 25 June 2020

Storage refers to a type of glitch in which an action can be set up and "stored" for later, allowing it to be triggered outside of its normal context. As an example, globe storage allows the Odyssey's globe cutscene to be queued by placing Cappy on the globe, but it will not actually activate until the camera is pointed at the Odyssey; this allows the globe cutscene to be triggered from the other end of the kingdom, for instance.

Types of storage

Interactions that can be stored include:

References