Storage: Difference between revisions

From SMO.wiki
m →‎Types of storage: Removed "trees unloading storage" since it's not really a storage glitch - moving it to globe storage page instead
m →‎Types of storage: Reformatted more list items
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* Collecting coin rings
* Collecting coin rings
* A 2D Koopa shell interacting with blocks<ref>https://twitter.com/Mnyush_dsc/status/1209005320866914306</ref>
* A 2D Koopa shell interacting with blocks<ref>https://twitter.com/Mnyush_dsc/status/1209005320866914306</ref>
* Uncle amiibo stun storage  https://twitter.com/MadeForMario01/status/1239946135264845824?s=19
* Stunning Uncle amiibo<ref>https://twitter.com/MadeForMario01/status/1239946135264845824</ref>
* White screen storage  https://twitter.com/ian66780421/status/1220854191007993856
* The white screen that appears when entering a boss rematch in the [[Mushroom Kingdom]]<ref>https://twitter.com/ian66780421/status/1220854191007993856</ref>
* Cheep Cheep transparent storage https://twitter.com/Luigi_hats/status/1055588680327294980
* Making a [[Cheep Cheep]] transparent<ref>https://twitter.com/Luigi_hats/status/1055588680327294980</ref>
* Goomba transparent storage
* Making a [[Goomba]] transparent  
* Beanstalk storage https://twitter.com/i/status/1242253563608223744
* Growing a beanstalk<ref>https://twitter.com/ThunderStrike98/status/1242253563608223744</ref>
* Nut storage https://twitter.com/i/status/1242254592517140480
* Breaking a nut containing a [[Power Moon]]<ref>https://twitter.com/ThunderStrike98/status/1242254592517140480</ref>
* Stair groundpound storage https://twitter.com/relaxmaps/status/1242269195607236608?s=21
* Stair groundpound storage https://twitter.com/relaxmaps/status/1242269195607236608?s=21
* Trampoline flower storage https://twitter.com/Mnyush_dsc/status/1220919003561857024
* Trampoline flower storage https://twitter.com/Mnyush_dsc/status/1220919003561857024

Revision as of 04:24, 25 June 2020

Storage refers to a type of glitch in which an action can be set up and "stored" for later, allowing it to be triggered outside of its normal context. As an example, globe storage allows the Odyssey's globe cutscene to be queued by placing Cappy on the globe, but it will not actually activate until the camera is pointed at the Odyssey; this allows the globe cutscene to be triggered from the other end of the kingdom, for instance.

Types of storage

Interactions that can be stored include:

References