First Moon Skip: Difference between revisions

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Later, a player by the name of Rhythm_Raccoon managed to trigger the boss fight without collecting ''Our First Power Moon''<ref>https://twitter.com/vulp_vibes/status/937883580658839552</ref>, but the reason was unknown at the time. After discussion and testing, glitch hunter Syrkl identified the reason as being a difference in game versions<ref>https://twitter.com/kehzou/status/940592170158845952</ref>, with the boss fight only triggering early on [[version 1.0.0]].
Later, a player by the name of Rhythm_Raccoon managed to trigger the boss fight without collecting ''Our First Power Moon''<ref>https://twitter.com/vulp_vibes/status/937883580658839552</ref>, but the reason was unknown at the time. After discussion and testing, glitch hunter Syrkl identified the reason as being a difference in game versions<ref>https://twitter.com/kehzou/status/940592170158845952</ref>, with the boss fight only triggering early on [[version 1.0.0]].


== Variants ==
== Methods ==


=== Rock FMS ===
=== Rock FMS ===
[[File:Super Mario Odyssey - First Moon Skip - Advanced Strategy Tutorial|thumb|330x330px]]
Rock FMS was the first method of First Moon Skip to be discovered. It is widely considered the more difficult of the two and saves slightly less time, so it is rarely still used. As the name implies, Rock FMS involves performing a [[vault]] from the top of the rock containing ''Our First Power Moon''. This trick is inconsistent for most runners since the rock has unpredictable collision properties, making it difficult to line up the vault.
Rock FMS was the first method of First Moon Skip to be discovered. It is widely considered the more difficult of the two and saves slightly less time, so it is rarely still used. As the name implies, Rock FMS involves performing a [[vault]] from the top of the rock containing ''Our First Power Moon''. This trick is inconsistent for most runners since the rock has unpredictable collision properties, making it difficult to line up the vault.


The Rock FMS trickjump can be used to bypass the invisible wall on all versions, but the boss fight will only activate on [[version 1.0.0]]. Additionally, the invisible wall is slightly higher on version 1.0.0, making it marginally harder to bypass using this method.
The Rock FMS trickjump can be used to bypass the invisible wall on all versions, but the boss fight will only activate on [[version 1.0.0]].


[https://twitter.com/gamenerd607/status/1176054509799235585 Video of Rock FMS]
{{#ev:YouTube|id = B3xhqXnYw40}}


While Rock FMS is normally performed with a vault, it is technically possible with a long jump, although this serves no actual purpose. [https://twitter.com/XdxboxjajaSMO/status/1326264569770123264 Video]
While Rock FMS is normally performed with a vault, it is technically possible with a long jump,<ref>https://twitter.com/xdxboxjaja/status/1326264569770123264</ref> though this serves no real purpose.


=== Wet FMS (version 1.0.0) ===
===Wet FMS (version 1.0.0)===
[[File:Super Mario Odyssey - NEW First Moon Skip (Wet FMS) - Advanced Strategy Tutorial|thumb|330x330px]]
Wet FMS is an easier and marginally faster variant of First Moon Skip that was not discovered until well after Rock FMS was first found. This method involves jumping out of the water to slip past a small gap in the invisible barrier. To perform Wet FMS:
Wet FMS is an easier and marginally faster variant of First Moon Skip that was not discovered until well after Rock FMS was first found. This method involves jumping out of the water to slip past a small gap in the invisible barrier. To perform Wet FMS:


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This method only works on [[version 1.0.0]], since the invisible wall's collision properties are different on later versions.
This method only works on [[version 1.0.0]], since the invisible wall's collision properties are different on later versions.


=== Wet FMS (later versions) ===
{{#ev:YouTube|id = f8Qr8UK5yZc}}
 
===Wet FMS (later versions)===
There is an alternative method of bypassing the invisible wall from the water that works only on versions [[Version 1.0.1|1.0.1]] and onward. On these game versions, there is a gap in the invisible wall closer to where the bridge lands, and the player can simply jump out of the water using a [[cap return jump]] and walk through this gap.
There is an alternative method of bypassing the invisible wall from the water that works only on versions [[Version 1.0.1|1.0.1]] and onward. On these game versions, there is a gap in the invisible wall closer to where the bridge lands, and the player can simply jump out of the water using a [[cap return jump]] and walk through this gap.


[https://twitter.com/UndrDogGaming/status/933172140588744704 Video of FMS on later versions]
{{#widget:Tweet|id = 933172140588744704}}


== Behavior ==
==Behavior==
After performing First Moon Skip and defeating [[Madame Broode]], attempting to collect ''Our First Power Moon'' will cause the game to crash, since the reference to the ''Multi Moon Atop the Falls'' cutscene is invalid. Upon rebooting the game, ''Our First Power Moon'' will still not register as collected, rendering it impossible to collect it on a save file in which First Moon Skip was performed.
After performing First Moon Skip and defeating [[Madame Broode]], attempting to collect ''Our First Power Moon'' will cause the game to [[crash]], since the reference to the ''Multi Moon Atop the Falls'' cutscene is invalid. Upon rebooting the game, ''Our First Power Moon'' will still not register as collected, rendering it impossible to collect it on a save file in which First Moon Skip was performed.


== Other uses ==
==Other uses ==
The First Moon Skip trickjump can also be used to [[softlock]] the game. This is done by activating the ''On Top of the Big Stump'' checkpoint before obtaining ''Our First Power Moon''. If the player collects the first Power Moon and then warps back up to the checkpoint before activating the Odyssey cutscene, the game will attempt to play the cutscene, but instead of Cappy talking to Mario, the game will softlock. Since it is impossible to pause the game to open the file select screen, this is a full [[game softlock]]. This softlock works on all game versions.
The First Moon Skip trickjump can also be used to [[softlock]] the game. This is done by activating the ''On Top of the Big Stump'' checkpoint before obtaining ''Our First Power Moon''. If the player collects the first Power Moon and then warps back up to the checkpoint before activating the Odyssey cutscene, the game will attempt to play the cutscene, but instead of Cappy talking to Mario, the game will softlock. Since it is impossible to pause the game to open the file select screen, this is a full game softlock. This softlock works on all game versions.


This softlock was previously used in [[Softlock%]], but it has since been replaced by a [[file softlock]] in Cap Kingdom. However, this remains to be the fastest way to initiate a full game softlock on a fresh save file.
This softlock was previously used in [[Softlock%]], but it has since been replaced by a file softlock in Cap Kingdom. However, this remains to be the fastest way to initiate a full game softlock on a fresh save file.


== References ==
==References==
<references />
<references />
[[Category:Tricks]]
[[Category:Speedrun tricks]]
[[Category:Trickjumps]]
[[Category:Trickjumps]]