Minimum Mario: Difference between revisions

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Created page with "'''Minimum Mario''' refers to a group of Low% categories in which the goal is to complete objectives such as beating the game while getting as many moons as possible while in a capture. In this category, a moon collected so that Mario is in a capture the frame before the internal moon count increments is referred to as a capture moon, and a moon collected so that Mario isn't in a capture before that frame is called a Mario moon. == Categories == So far, Minimum Mari..."
 
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'''Minimum Mario''' refers to a group of Low% categories in which the goal is to complete objectives such as beating the game while getting as many moons as possible while in a [[capture]]. In this category, a moon collected so that Mario is in a capture the frame before the internal moon count increments is referred to as a capture moon, and a moon collected so that Mario isn't in a capture before that frame is called a Mario moon.
'''Minimum Mario''' refers to a group of [[Low%]] categories in which the goal is to complete certain objectives, such as beating the game, while collecting as few [[Power Moon|Power Moons]] as possible that are not obtained while within a [[capture]]. In this category, moons collected as captures are referred to as '''capture moons''', and those collected while not in a capture, which the challenge aims to minimize, are referred to as '''Mario moons'''.
 
== Explanation ==
More rigorously, whether a moon is a capture moon or a Mario moon is determined by whether Mario is within a capture the frame before the game's internal moon counter increments. This is not the same as the visual moon tick that appears after the moon collection animation; this occurs immediately at the onset of the moon animation. This metric is chosen so that [[Story moon|story moons]] and [[Multi Moon|Multi Moons]] contacted while in a capture are still regarded as capture moons despite forcing Mario out of the capture.


== Categories ==
== Categories ==
So far, Minimum Mario has two main categories, [[Minimum Mario Any%]], which involves completing the game while minimising Mario moons, and [[Minimum Mario Max Moons]], which involves getting as many capture moons as possible while minimising Mario moons.
So far, Minimum Mario has two main categories: [[Minimum Mario Any%]], which involves completing the game while minimizing Mario moons, and [[Minimum Mario Max Moons]], which involves getting as many capture moons as possible on top of a Minimum Mario Any% run.
[[Category:Low%]]
 
[[Category:Low% runs]]

Latest revision as of 20:36, 16 July 2023

Minimum Mario refers to a group of Low% categories in which the goal is to complete certain objectives, such as beating the game, while collecting as few Power Moons as possible that are not obtained while within a capture. In this category, moons collected as captures are referred to as capture moons, and those collected while not in a capture, which the challenge aims to minimize, are referred to as Mario moons.

Explanation[edit | edit source]

More rigorously, whether a moon is a capture moon or a Mario moon is determined by whether Mario is within a capture the frame before the game's internal moon counter increments. This is not the same as the visual moon tick that appears after the moon collection animation; this occurs immediately at the onset of the moon animation. This metric is chosen so that story moons and Multi Moons contacted while in a capture are still regarded as capture moons despite forcing Mario out of the capture.

Categories[edit | edit source]

So far, Minimum Mario has two main categories: Minimum Mario Any%, which involves completing the game while minimizing Mario moons, and Minimum Mario Max Moons, which involves getting as many capture moons as possible on top of a Minimum Mario Any% run.