Deep Woods: Difference between revisions

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Added info to Exits
Replaced map with a more detailed one
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== Layout ==
== Layout ==
Although there is no in-game map depicting the layout of the Deep Woods, contributing to the feeling of mystery casual players encounter, experienced players can memorize the layout to gain their bearings. Here is a map created by a player that shows the approximate layout of the area:[[File:Deep Woods Map.png|alt=Map of the Deep Woods|center|frameless|720x720px|Not completely accurate, but fairly accurate. Made by FireJarkee]]
Since there is no in-game map depicting the layout of the Deep Woods, an external map is sometimes useful for navigation. This map created by Supper Mario Broth<ref>https://twitter.com/MarioBrothBlog/status/1301195882331856897</ref> shows the approximate layout of the area, as well as the locations of various items:
[[File:Deep Woods Map by Supper Mario Broth.jpg|center|frameless|720x720px]]
==Entrances and exits==


== Entrances and exits ==
====Entrances====
 
==== Entrances ====
There are two very large [[Loading zone|loading zones]] that Mario can fall into in the overworld. Depending on which one Mario falls into, Mario will land in a different spot within the Deep Woods.
There are two very large [[Loading zone|loading zones]] that Mario can fall into in the overworld. Depending on which one Mario falls into, Mario will land in a different spot within the Deep Woods.
{| class="wikitable"
{| class="wikitable"
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!Entrance location (Deep Woods)
!Entrance location (Deep Woods)
|-
|-
|Southern half of the kingdom
|Southern area of the kingdom, without music
|Top right (according to above map)
|Bottom left (according to above map)
|-
|-
|Northern half of the kingdom
|Northern area of the kingdom, with Steam Gardens music
|Bottom right (according to above map)
| Top left (according to above map)
|}
|}


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!Exit location (overworld)
!Exit location (overworld)
|-
|-
|Top right (according to above map)
|Bottom left (according to above map)
|Next to a cluster of three [[Regional coin|regional coins]] just northwest of the [[Odyssey]].
|Next to a cluster of three [[Regional coin|regional coins]] just northwest of the [[Odyssey]].
|-
|-
|Top left (according to above map)
| Bottom right (according to above map)
|Near the tree containing the ''Atop the Tall Tree'' moon.
|Near the tree containing the ''Atop the Tall Tree'' moon.
|-
|-
|Bottom right (according to above map)
|Top left (according to above map)
|Next to [[Talkatoo]] by the pond.
|Next to [[Talkatoo]] by the pond.
|-
|-
|Bottom left (according to above map)
|Top right (according to above map)
Only appears after defeating [[Torkdrift]]
Only appears after defeating [[Torkdrift]]
|Near the ''Iron Road: Halfway Point'' [[Checkpoint Flag]].
|Near the ''Iron Road: Halfway Point'' [[Checkpoint Flag]].
|}
|}


==Moons ==
==Moons==
Nine [[Power Moon|Power Moons]] can be found in the Deep Woods.
Nine [[Power Moon|Power Moons]] can be found in the Deep Woods.
{| class="article-table"
{| class="article-table"
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!Prerequisite
!Prerequisite
|-
|-
|28
| 28
|Rolling Rock in the Deep Woods
|Rolling Rock in the Deep Woods
|Standard
|Standard
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|Glowing in the Deep Woods
|Glowing in the Deep Woods
|Standard
|Standard
|None
| None
|-
|-
|30
| 30
|Past the Peculiar Pipes
|Past the Peculiar Pipes
|Standard
|Standard
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|The Hard Rock in Deep Woods
|The Hard Rock in Deep Woods
|Standard
|Standard
|None
| None
|-
|-
|33
|33
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|None
|None
|-
|-
|36
| 36
|Exploring for Treasure
|Exploring for Treasure
|Standard
|Standard
|None
| None
|}
|}
==References==
<references />

Revision as of 03:59, 2 October 2021

The Deep Woods is a sub-world within the Wooded Kingdom that can be accessed by falling off the edge of the level in several locations. Containing nine Power Moons and nine regional coins, the Deep Woods is one of the most expansive sub-worlds in the game.

Layout

Since there is no in-game map depicting the layout of the Deep Woods, an external map is sometimes useful for navigation. This map created by Supper Mario Broth[1] shows the approximate layout of the area, as well as the locations of various items:

Entrances and exits

Entrances

There are two very large loading zones that Mario can fall into in the overworld. Depending on which one Mario falls into, Mario will land in a different spot within the Deep Woods.

Loading zone location (overworld) Entrance location (Deep Woods)
Southern area of the kingdom, without music Bottom left (according to above map)
Northern area of the kingdom, with Steam Gardens music Top left (according to above map)

Exits

Within the Deep Woods, Steam Gardeners can be found that will provide Mario with a large seed. There are four seed pots these seeds can be planted in that serve as exits to the area.

Seed pot location (Deep Woods) Exit location (overworld)
Bottom left (according to above map) Next to a cluster of three regional coins just northwest of the Odyssey.
Bottom right (according to above map) Near the tree containing the Atop the Tall Tree moon.
Top left (according to above map) Next to Talkatoo by the pond.
Top right (according to above map)

Only appears after defeating Torkdrift

Near the Iron Road: Halfway Point Checkpoint Flag.

Moons

Nine Power Moons can be found in the Deep Woods.

# Name Class Prerequisite
28 Rolling Rock in the Deep Woods Standard None
29 Glowing in the Deep Woods Standard None
30 Past the Peculiar Pipes Standard None
31 By the Babbling Brook in Deep Woods Standard None
32 The Hard Rock in Deep Woods Standard None
33 A Treasure Made from Coins Standard None
34 Beneath the Roots of the Moving Tree Standard None
35 Deep Woods Treasure Trap Standard None
36 Exploring for Treasure Standard None

References