Minimum Mario Any%: Difference between revisions
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'''Minimum Mario Any%''' is a [[Minimum Mario]] challenge run where the goal is to beat the game while | '''Minimum Mario Any%''' is a [[Minimum Mario]] challenge run where the goal is to beat the game while minimizing the amount of Mario moons in the run. | ||
== Mario moons == | == Mario moons == | ||
Minimum Mario Any% has never been completed to its theoretical minimum of Mario moons. This is mainly due to [[Moe-Eye Escape]], a trick to get many otherwise inaccessible capture moons with a Moe-Eye, being incredibly hard to perform | Minimum Mario Any% has never been completed to its theoretical minimum of Mario moons. This is mainly due to [[Moe-Eye Escape]], a trick to get many otherwise inaccessible capture moons with a Moe-Eye, being incredibly hard to perform. Since the trick takes around 5-8 hours even if performed perfectly, there is little interest in humanly performing the entire run. | ||
For Metro Kingdom, any Mario moons can be collected, but | For [[Metro Kingdom]], any Mario moons can be collected, but collecting the [[Story moon|story moons]] unlocks more capture moons for [[Minimum Mario Max Moons]] as the [[Letter]] captures appear during postgame. | ||
It is | It is theorized that in [[Bowser's Kingdom]], the [[Multi Moon]] can be collected as a [[Goomba]] using [[Goomba nut jumping]], a theoretical trick in which the player can indefinitely bounce a Goomba stack off of a nut midair to get the Goomba stack to the arena, using [[nut jumping]] to get the nut under the Goomba stack each time. However, due to the use of nut jumping, this would require [[version 1.1.0]] or earlier. | ||