Spinpound: Difference between revisions

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[[File:Spin Pound (Quick Ground Pound)- Advanced Movement Tutorial - SUPER MARIO ODYSSEY|thumb|330x330px]]
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[[File:Super Mario Odyssey Speedrunning Movement Guide|thumb|330x330px]]
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A '''spinpound''', sometimes written as '''spin pound''', is a move that is performed by pressing the crouch button during a spin jump.
A '''spinpound''', sometimes written as '''spin pound''', is a move that is performed by pressing the crouch button during a spin jump.


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Buffered spinpounds, also occasionally called bumps, are a very effective way of performing a ground pound quickly, since the action of spinning, jumping and ground pounding can all be performed in rapid succession. Additionally, they can be used to reach maximum roll speed quickly if a roll action is added to the end of the input sequence, or used to execute a fast [[ground pound jump]]. All of these movement sequences are used extremely often in all types of speedruns.
Buffered spinpounds, also occasionally called bumps, are a very effective way of performing a ground pound quickly, since the action of spinning, jumping and ground pounding can all be performed in rapid succession. Additionally, they can be used to reach maximum roll speed quickly if a roll action is added to the end of the input sequence, or used to execute a fast [[ground pound jump]]. All of these movement sequences are used extremely often in all types of speedruns.


== Reproduction steps ==
== Execution ==
To perform a spinpound:
To perform a spinpound:
* Spin the left analog stick so that it completes two full rotations;
* Spin the left analog stick so that it completes two full rotations;