Low%: Difference between revisions

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m Fixed confusing wording
Simpler wording in Categories table; added some categories
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{| class="wikitable"
{| class="wikitable"
!Category
!Category
!Description
!Restriction
|-
|-
|[[Minimum Captures]]
|[[Minimum Captures]]
|Complete a task while capturing as few objects or enemies as possible.
|[[Capture]] the fewest objects or enemies
|-
|-
|Minimum Capture Types
|Minimum Capture Types
|Complete a task while capturing as few unique types of objects or enemies as possible.
|Capture the fewest unique types (as shown in the [[capture list]]) of objects or enemies
|-
|Minimum Mario
|Collect the fewest [[Power Moon|Power Moons]] as "Mario" (i.e. while not in a [[capture]])
|-
|-
|Minimum Coins
|Minimum Coins
|Complete a task while collecting as few coins as possible.
|Collect as few [[Coin|coins]] as possible
|-
|-
|Minimum Jumps
|Minimum Jumps
|Complete a task while jumping as little as possible.
|[[Jump]] as little as possible
|-
|-
|Minimum Cap Throws
|Minimum Cap Throws
|Complete a task while throwing Cappy as little as possible.
|[[Cap throw|Throw Cappy]] as little as possible
|-
|-
|000%
|000%
|Complete a task without incrementing [[Archivist Toadette|Archivist Toadette's]] counters for jumps, cap throws or coins.
|Do not increment [[Archivist Toadette|Archivist Toadette's]] counters for jumps, cap throws or coins
|-
|-
|[[Minimum A/B Presses]]
|[[Minimum A/B Presses]]
|Complete a task while pressing the A or B buttons (or their equivalents) as little as possible. Some players try to minimize cap throws on top of this, though the A/B press count takes priority.
|Press the jump buttons as little as possible
|-
|Minimum ABC
|Minimize presses of the jump button, then minimize cap throws; the jump button count takes priority
|-
|-
|Minimum ZL/ZR Presses
|Minimum ZL Presses
|Complete a task while pressing the ZL or ZR buttons (or their equivalents) as little as possible.
|Press the crouch buttons as little as possible
|-
|-
|Minimum Left Stick
|Minimum Left Stick
|Complete a task while minimizing use of the left joystick in as many situations as possible.
|Minimize the use of the left joystick in as many situations as possible
|-
|-
|Minimum Inputs
|Minimum Inputs
|Complete a task while minimizing the total amount of button presses (joystick motions are permitted).
|Minimize the total amount of button presses (joystick usage and motion controls are permitted)
|-
|-
|Minimum
|Minimum Music
Music
|Register the fewest music tracks to the music list that appears upon completing the game
|Complete a task while minimizing the total amount of music tracks that are registered to the music list that appears upon completing the game.
|}
|}


[[Category:Low%]]
[[Category:Low%]]

Revision as of 20:23, 26 December 2022

Low% is a collection of challenge run types in which the player must complete a set task while using certain actions within the game as little as possible, such as jumping the fewest amount of times or capturing the fewest number of objects or enemies. The task in question can be a range of things, including beating the game, achieving World Peace, or collecting every moon. Low% runs can be played as a speedrun or at a casual pace.

The most prominent Low% category is Minimum Captures.

Categories

The possibilities for Low% categories are nearly endless, but some of the most prominent ones include the following:

Category Restriction
Minimum Captures Capture the fewest objects or enemies
Minimum Capture Types Capture the fewest unique types (as shown in the capture list) of objects or enemies
Minimum Mario Collect the fewest Power Moons as "Mario" (i.e. while not in a capture)
Minimum Coins Collect as few coins as possible
Minimum Jumps Jump as little as possible
Minimum Cap Throws Throw Cappy as little as possible
000% Do not increment Archivist Toadette's counters for jumps, cap throws or coins
Minimum A/B Presses Press the jump buttons as little as possible
Minimum ABC Minimize presses of the jump button, then minimize cap throws; the jump button count takes priority
Minimum ZL Presses Press the crouch buttons as little as possible
Minimum Left Stick Minimize the use of the left joystick in as many situations as possible
Minimum Inputs Minimize the total amount of button presses (joystick usage and motion controls are permitted)
Minimum Music Register the fewest music tracks to the music list that appears upon completing the game