Infinite fall: Difference between revisions
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An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death | An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[Area object|death area]], but in some cases infinite falls can be triggered using glitches, which will cause the death area to be ignored. | ||
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | ||
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| data-sort-value="1" |[[Cap Kingdom]] | | data-sort-value="1" |[[Cap Kingdom]] | ||
|[[Poison Tide]] | |[[Poison Tide]] | ||
| [[Seam clip|Corner clipping]] with a [[Paragoomba]] and flying past the death | | [[Seam clip|Corner clipping]] with a [[Paragoomba]] and flying past the death area | ||
|[https://twitter.com/supp0rted4/status/1625463189013172225 Link] | |[https://twitter.com/supp0rted4/status/1625463189013172225 Link] | ||
|- | |- | ||
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| data-sort-value="4" |[[Lake Kingdom]] | | data-sort-value="4" |[[Lake Kingdom]] | ||
|[[Puzzle Part Room]] | |[[Puzzle Part Room]] | ||
|[[Trickjump|Trickjumping]] onto the top, then jumping over the death | |[[Trickjump|Trickjumping]] onto the top, then jumping over the death area | ||
|[https://twitter.com/Kodesu69/status/1255636484196954112 Part 1] | |[https://twitter.com/Kodesu69/status/1255636484196954112 Part 1] | ||
[https://twitter.com/EvanbowlSMG2/status/1395399764863238146 Part 2] | [https://twitter.com/EvanbowlSMG2/status/1395399764863238146 Part 2] | ||
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| data-sort-value="9" |[[Snow Kingdom]] | | data-sort-value="9" |[[Snow Kingdom]] | ||
|[[Cold Water Dash]] | |[[Cold Water Dash]] | ||
|Jumping over the death | |Jumping over the death area using a [[Rocket Flower]] | ||
|[https://twitter.com/Terido_s/status/988088312727388160 Link] | |[https://twitter.com/Terido_s/status/988088312727388160 Link] | ||
|- | |- | ||
| data-sort-value="10" |[[Seaside Kingdom]] | | data-sort-value="10" |[[Seaside Kingdom]] | ||
|[[Cloud Sea]] | |[[Cloud Sea]] | ||
|Jumping over the death | |Jumping over the death area at the end | ||
|[https://twitter.com/Rishi01453225/status/1464819599350796291 Link] | |[https://twitter.com/Rishi01453225/status/1464819599350796291 Link] | ||
|- | |- | ||
| data-sort-value="10" |[[Seaside Kingdom]] | | data-sort-value="10" |[[Seaside Kingdom]] | ||
|[[Spinning Maze]] | |[[Spinning Maze]] | ||
|Jumping over the death | |Jumping over the death area from the starting platform | ||
|[https://twitter.com/supp0rted4/status/1676629611109842944 Link] | |[https://twitter.com/supp0rted4/status/1676629611109842944 Link] | ||
|- | |- | ||
| data-sort-value="15" |[[Mushroom Kingdom]] | | data-sort-value="15" |[[Mushroom Kingdom]] | ||
|[[Mushroom Kingdom overworld|Overworld]] | |[[Mushroom Kingdom overworld|Overworld]] | ||
|Using [[dog hovering]] to get over the death | |Using [[dog hovering]] to get over the death area | ||
|[https://twitter.com/kehzou/status/946158652238397440 Link] | |[https://twitter.com/kehzou/status/946158652238397440 Link] | ||
|} | |} | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 05:07, 16 July 2023
An infinite fall is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's death area, but in some cases infinite falls can be triggered using glitches, which will cause the death area to be ignored.
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file softlock.
Locations
The following is a list of some known infinite fall locations:
Kingdom | Level | Method | Video |
---|---|---|---|
Cap Kingdom | Poison Tide | Corner clipping with a Paragoomba and flying past the death area | Link |
Cap Kingdom | Frog Pond | Moon clipping out of bounds | Link |
Sand Kingdom | Freezing Waterway | Using the Gushen noclip glitch and falling on the left side | Part 1 |
Lake Kingdom | Puzzle Part Room | Trickjumping onto the top, then jumping over the death area | Part 1 |
Metro Kingdom | New Donk City Hall Interior | Moon clipping out of bounds | Link |
Snow Kingdom | Hollow Crevasse | Clipping out of bounds using a Bitefrost | Part 1 |
Snow Kingdom | Snowline Circuit | Using the Bound Bowl out-of-bounds glitch | Link |
Snow Kingdom | Cold Water Dash | Jumping over the death area using a Rocket Flower | Link |
Seaside Kingdom | Cloud Sea | Jumping over the death area at the end | Link |
Seaside Kingdom | Spinning Maze | Jumping over the death area from the starting platform | Link |
Mushroom Kingdom | Overworld | Using dog hovering to get over the death area | Link |