Crash: Difference between revisions

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Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]].
Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]].


== Examples ==
The following is a list of some actions that are known to trigger crashes:
{| class="wikitable"
|+
!Kingdoms
!Method
!Video
|-
|[[Cap Kingdom]]
|Capturing the [[frog]] for the first time just as it is [[Unloading|unloaded]]
|
|-
|[[Sand Kingdom]]
|Being inside a capture while a [[Moe-Eye]] wanders into a [[2D section|2D]] pipe (achievable with [[Moe-Eye Escape]])
|[https://twitter.com/NotTruesdell/status/1624137054300049408 Link]
|-
|[[Moon Kingdom]]
|[[False capture|False capturing]] [[Bowser (capture)|Bowser]] (i.e. dying at the moment Bowser is captured)
|
|}
[[Category:Technical]]
[[Category:Technical]]
Retrieved from "https://smo.wiki/Crash"