Low%: Difference between revisions
m Fixed confusing wording |
Simpler wording in Categories table; added some categories |
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{| class="wikitable" | {| class="wikitable" | ||
!Category | !Category | ||
! | !Restriction | ||
|- | |- | ||
|[[Minimum Captures]] | |[[Minimum Captures]] | ||
| | |[[Capture]] the fewest objects or enemies | ||
|- | |- | ||
|Minimum Capture Types | |Minimum Capture Types | ||
| | |Capture the fewest unique types (as shown in the [[capture list]]) of objects or enemies | ||
|- | |||
|Minimum Mario | |||
|Collect the fewest [[Power Moon|Power Moons]] as "Mario" (i.e. while not in a [[capture]]) | |||
|- | |- | ||
|Minimum Coins | |Minimum Coins | ||
| | |Collect as few [[Coin|coins]] as possible | ||
|- | |- | ||
|Minimum Jumps | |Minimum Jumps | ||
| | |[[Jump]] as little as possible | ||
|- | |- | ||
|Minimum Cap Throws | |Minimum Cap Throws | ||
| | |[[Cap throw|Throw Cappy]] as little as possible | ||
|- | |- | ||
|000% | |000% | ||
| | |Do not increment [[Archivist Toadette|Archivist Toadette's]] counters for jumps, cap throws or coins | ||
|- | |- | ||
|[[Minimum A/B Presses]] | |[[Minimum A/B Presses]] | ||
| | |Press the jump buttons as little as possible | ||
|- | |||
|Minimum ABC | |||
|Minimize presses of the jump button, then minimize cap throws; the jump button count takes priority | |||
|- | |- | ||
|Minimum ZL | |Minimum ZL Presses | ||
| | |Press the crouch buttons as little as possible | ||
|- | |- | ||
|Minimum Left Stick | |Minimum Left Stick | ||
| | |Minimize the use of the left joystick in as many situations as possible | ||
|- | |- | ||
|Minimum Inputs | |Minimum Inputs | ||
| | |Minimize the total amount of button presses (joystick usage and motion controls are permitted) | ||
|- | |- | ||
|Minimum | |Minimum Music | ||
Music | |Register the fewest music tracks to the music list that appears upon completing the game | ||
| | |||
|} | |} | ||
[[Category:Low%]] | [[Category:Low%]] |
Revision as of 20:23, 26 December 2022
Low% is a collection of challenge run types in which the player must complete a set task while using certain actions within the game as little as possible, such as jumping the fewest amount of times or capturing the fewest number of objects or enemies. The task in question can be a range of things, including beating the game, achieving World Peace, or collecting every moon. Low% runs can be played as a speedrun or at a casual pace.
The most prominent Low% category is Minimum Captures.
Categories
The possibilities for Low% categories are nearly endless, but some of the most prominent ones include the following:
Category | Restriction |
---|---|
Minimum Captures | Capture the fewest objects or enemies |
Minimum Capture Types | Capture the fewest unique types (as shown in the capture list) of objects or enemies |
Minimum Mario | Collect the fewest Power Moons as "Mario" (i.e. while not in a capture) |
Minimum Coins | Collect as few coins as possible |
Minimum Jumps | Jump as little as possible |
Minimum Cap Throws | Throw Cappy as little as possible |
000% | Do not increment Archivist Toadette's counters for jumps, cap throws or coins |
Minimum A/B Presses | Press the jump buttons as little as possible |
Minimum ABC | Minimize presses of the jump button, then minimize cap throws; the jump button count takes priority |
Minimum ZL Presses | Press the crouch buttons as little as possible |
Minimum Left Stick | Minimize the use of the left joystick in as many situations as possible |
Minimum Inputs | Minimize the total amount of button presses (joystick usage and motion controls are permitted) |
Minimum Music | Register the fewest music tracks to the music list that appears upon completing the game |