Bruncheon

Revision as of 00:20, 30 September 2019 by Grady (talk | contribs) (Removed a word from intro paragraph; →‎Reproduction steps: Made the wording more concise and added an anecdote about the triple throw setup)

Bruncheon is a trickjump that allows access to the mainland of Luncheon Kingdom before it is unlocked normally. When the trick is performed, the kingdom is in a state where the Odyssey is unloaded, meaning the player is unable to progress past the Luncheon Kingdom. Additionally, certain other elements within the kingdom are not present, such as the slab of meat at the top of the Meat Plateau.

File:One Bounce Bruncheon

Reproduction steps

The Bruncheon trickjump is very precise, so one will need to have lots of precision when attempting to execute this trick. The process is as follows:

  • Stand near the edge of the platform and, optionally, use first-person camera mode to angle Mario properly;
  • Roll cancel as close to the edge as possible to retain the most speed;
  • Perform a 45-degree vector throughout the duration of the fall;
  • When Mario is roughly level with the ground, perform a cap throw and bounce;
  • Perform a homing throw and cap return spin for extra distance;
  • Cap throw and dive onto the lava;
  • Guide Mario onto the platform as he bounces on the lava.

Some players opt to use a triple throw setup, in which they leave Cappy behind for a long period of time after performing the roll cancel off of the painting island. This must be timed perfectly so that Cappy returns to Mario just as Mario needs to perform the cap bounce, but it has the added benefit of the homing throw becoming a triple throw.

Theorized speedrun route

Despite the game preventing progression to the later kingdoms from this early state of the Luncheon Kingdom, some players have theorized a route for the Any% speedrun category that entails using the Bruncheon state to collect moons in Luncheon, then going back through the painting to continue the game as normal.

File:Mario Odyssey's New Early Luncheon Route Idea Explained

The proposed route is as follows:

  • Play through the game normally up until the end of the Sand Kingdom, but select Wooded Kingdom before Lake Kingdom. (This ensures the painting to the Luncheon Kingdom is faster to reach.)
  • Complete the Wooded Kingdom normally, but collect a Life-Up Heart from a brick block inside the Sky Garden Tower.
  • Upon reaching the Lake Kingdom, collect the first moon as normal, then enter the painting to the Luncheon Kingdom.
  • Collect the moon on the painting island, and perform the Bruncheon jump to reach the mainland.
  • Capture the nearby Lava Bubble and use it to collect the moon on Salt-Pile Isle, then enter the Fork Flickin' room and collect both moons. Afterward, head over and collect the Atop the Jutting Crag moon.
  • Capture the Goomba below and use it to make a stack of two. Bring the stack over to the rainbow-colored mountain ridge and leave them in that area temporarily.
  • As Mario, collect the moon atop the pillar, the moon from the golden turnip, and the moon inside the crate.
  • Recapture the Goomba stack and use it to perform Meat Skip, using the Life-Up Heart that was collected earlier.
  • After being taken back to the Odyssey, collect the nearby Timer Challenge moon, warp back up to the painting island, and return to the Lake Kingdom.
  • Collect the remaining seven moons in the Lake Kingdom, and continue to progress through the game as normal until reaching the Luncheon Kingdom.
  • Upon returning to the Luncheon Kingdom, collect the salt moon on top of the large wall, followed by the moon from the two torches. Next, collect the alcove moon and head up to the Spewart arena.
  • Since Meat Skip was performed earlier and the Multi Moon in the stew pot was collected, Spewart will not be present. Collect the Timer Challenge moon, followed by the moon that would normally be awarded after defeating Spewart.
  • Enter the Magma Swamp sub-area, collect the moon near the entrance, and then warp back to the Odyssey. Continue to progress through the game as normal.