Scooter Clip

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Revision as of 19:42, 30 September 2019 by smospeedrun>ImGaiaphage (changed the order of a sentence so that the reader knows the basic concept of scoot clip before told how to perform it)
File:Super Mario Odyssey - Scooter Clip - Advanced Strategy Tutorial

Scooter Clip, often nicknamed Scoot Clip, is a speedrun strategy in the Metro Kingdom where the runner skips having to capture the man playing with the RC. When performing Scoot Clip, Mario abuses the scooter's physics to clip into the cage containing the Remotely Captured Car moon. Scooter Clip can save anywhere up to eight seconds, depending on how optimally the setup is executed. 

Reproduction steps

The scooter is subtly affected by motion controls: rotating the controller to the side will cause the scooter to tilt slightly in that direction. Additionally, the scooter also tilts in the direction it is being steered. If both are done at the same time, they can be combined to make the scooter tilt just far enough to place Mario's head inside the moon's hitbox. To set up and perform Scooter Clip:

  • Mount the scooter and begin driving toward the right edge of the cage. Optionally, you may begin to tilt the controller to the left.
  • Collide with the right edge of the cage, and slowly move to the right until the scooter slips past the edge. (This step can be skipped for top runners who can line up the trick without a setup.)
  • As Mario begins moving past the cage, tilt the controller sharply to the left. (Pro Controller and Joy-Con Grip users will find that an angle slightly past 90 degrees works best, while those using detached Joy-Cons will want to tilt the controllers until they are nearly upside down.) At the same time, flick the joystick to the left to steer the scooter toward the cage.

If done right, Mario's hitbox will extend past the cage wall and collide with the moon, causing him to collect it.

Usage in runs

Since Scooter Clip makes the Remotely Captured Car moon very fast to collect, this trick can be used in all main categories of the game.