Chargin' Chuck hovering: Difference between revisions

From SMO.wiki
m →‎Execution: Wording edits
m change YouTube widget to EmbedVideo
 
Line 8: Line 8:
If done correctly, Cappy will indefinitely alternate between capturing the two Chargin' Chucks as long as the controller is repeatedly shaken. Every time a Chargin' Chuck is uncaptured, it gains a slight amount of height, meaning that after many consecutive iterations of the trick, the player can reach great heights.
If done correctly, Cappy will indefinitely alternate between capturing the two Chargin' Chucks as long as the controller is repeatedly shaken. Every time a Chargin' Chuck is uncaptured, it gains a slight amount of height, meaning that after many consecutive iterations of the trick, the player can reach great heights.


{{#widget:YouTube|id = Dhu4dVWqr0c}}
{{#ev:youtube|id = Dhu4dVWqr0c}}


== References ==
== References ==

Latest revision as of 11:50, 8 August 2024

Chargin' Chuck hovering, sometimes shortened to Chuck hovering, is a glitch that allows the player to gain infinite height with the use of two-player mode and two Chargin' Chucks. This glitch takes place in the Underground Moon Caverns in the Moon Kingdom and was first discovered by glitch hunter Syrkl.[1]

Execution

To perform Chargin' Chuck hovering:

  • Bring two Chargin' Chucks right next to each other and adjust them to face each other.
  • In two-player mode, capture one of the two Chargin' Chucks.
  • Repeatedly shake the controller that is assigned to Cappy.

If done correctly, Cappy will indefinitely alternate between capturing the two Chargin' Chucks as long as the controller is repeatedly shaken. Every time a Chargin' Chuck is uncaptured, it gains a slight amount of height, meaning that after many consecutive iterations of the trick, the player can reach great heights.

References