Chargin' Chuck hovering: Difference between revisions
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If done correctly, Cappy will indefinitely alternate between capturing the two Chargin' Chucks as long as the controller is repeatedly shaken. Every time a Chargin' Chuck is uncaptured, it gains a slight amount of height, meaning that after many consecutive iterations of the trick, the player can reach great heights. | If done correctly, Cappy will indefinitely alternate between capturing the two Chargin' Chucks as long as the controller is repeatedly shaken. Every time a Chargin' Chuck is uncaptured, it gains a slight amount of height, meaning that after many consecutive iterations of the trick, the player can reach great heights. | ||
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== References == | == References == |