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* Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine. | * Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine. | ||
* If Mario stands still for a brief period of time, his health will begin recharging. | * If Mario stands still for a brief period of time, his health will begin recharging. | ||
* If Mario touches a [[Area object|death area]], [[lava]] or [[poison]] with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last | * If Mario touches a [[Area object|death area]], [[lava]] or [[poison]] with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last safe spot he touched on land, at the cost of one health point. | ||
* Mario does not have an oxygen meter while underwater, and therefore cannot drown. | * Mario does not have an oxygen meter while underwater, and therefore cannot drown. | ||
* Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge. | * Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge. |