Wall jump: Difference between revisions

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== Properties ==
== Properties ==
While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction. Wall jumps are most commonly used after a [[cap throw]] to maximize height. A wall jump will always consume Mario's [[cap bounce]], making it impossible to do so until he reaches the ground again.  
While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction. Wall jumps are most commonly used after a [[cap throw]] to maximize height. A wall jump will usually prevent Mario from [[Cap bounce|cap bouncing]] afterwards, but this can be avoided by wall jumping when Mario is very close to the ground.<ref>https://twitter.com/tetraxile/status/1253108288138313728</ref>


Wall jumps can only be done to gain height if a few criteria are met:
Wall jumps can only be done to gain height if a few criteria are met:
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* The next wall is not too far away  
* The next wall is not too far away  
* The next wall is at least 90 degrees apart from the wall Mario jumped from
* The next wall is at least 90 degrees apart from the wall Mario jumped from
== References ==
<references />