Area object: Difference between revisions
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* Triggering various actions in the stage, such as starting a boss fight or [[cutscene]] or causing situational changes in the level; these are often called '''trigger zones'''. | * Triggering various actions in the stage, such as starting a boss fight or [[cutscene]] or causing situational changes in the level; these are often called '''trigger zones'''. | ||
* Placing Mario in a [[bubble]] upon leaving the zone. | * Placing Mario in a [[bubble]] upon leaving the zone. | ||
* Preventing or forcing camera movement. | * Preventing or forcing camera movement while inside the zone. |