Capture warp: Difference between revisions

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Capture warps are even more powerful in two-player mode, since Cappy does not have a limit as to how long he can remain away from Mario. One notable use of a two-player capture warp is in setting up the [[Mechawiggler Escape]] glitch; this capture warp occurs across a much greater distance than would be possible in single-player mode.
Capture warps are even more powerful in two-player mode, since Cappy does not have a limit as to how long he can remain away from Mario. One notable use of a two-player capture warp is in setting up the [[Mechawiggler Escape]] glitch; this capture warp occurs across a much greater distance than would be possible in single-player mode.


A [[Cappy return cancel]] can also use a capture warp to move the player in a way they are not intended to.
A [[Cappy return cancel]] can also be used to warp the player to distant captures.
[[Category:Movement]]
[[Category:Movement]]