Speedflip: Difference between revisions
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In the direction perpendicular to a sideflip, Mario's speed is not capped<ref>https://twitter.com/tetraxiIe/status/1484820188755279873</ref>, meaning one can, under the right conditions, build up infinite speed in this direction.<ref>https://twitter.com/relaxmas1/status/1485034793586757632</ref> | A '''speedflip''' is a glitch that allows the player to gain an arbitrary amount of speed. In the direction perpendicular to a [[sideflip]], Mario's speed is not capped<ref>https://twitter.com/tetraxiIe/status/1484820188755279873</ref>, meaning one can, under the right conditions, build up infinite speed in this direction.<ref>https://twitter.com/relaxmas1/status/1485034793586757632</ref> Mario's acceleration in this direction is proportional to the component of the left joystick pointing in that direction, with a maximum acceleration of 0.075 units/frame<sup>2</sup>. | ||
Speedflips currently have little use, but some proposed applications include finding a new [[ | Speedflips currently have little use, but some proposed applications include finding a new [[infinite fall]], and, combined with [[Nut sliding|nut sliding]], a new way to collect the Third Courtyard Outskirts moon in [[Bowser's Kingdom]] without capturing anything.<ref>https://twitter.com/tetraxiIe/status/1485469199740940291</ref> A speedflip has also been used to jump from the painting island in Bowser's Kingdom to the [[Third Courtyard Rear]] island.<ref>https://www.twitch.tv/pistachiopiper/clip/SteamyCleverVultureDogFace-7ff_u3APg90wLZG_</ref> | ||
Mario's speed in the direction of the sideflip and his speed perpendicular to the sideflip are completely independent. This makes it possible to [[Vectoring|vector]] a speedflip, squeezing out just slightly more speed (though the acceleration is unaffected). | Mario's speed in the direction of the sideflip and his speed perpendicular to the sideflip are completely independent. This makes it possible to [[Vectoring|vector]] a speedflip, squeezing out just slightly more speed (though the acceleration is unaffected). |