Infinite fall: Difference between revisions
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An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death plane]], but in some cases infinite falls can be triggered using glitches, which will cause the death plane to be ignored. | An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death plane]], but in some cases infinite falls can be triggered using glitches, which will cause the death plane to be ignored. | ||
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | |||
== Locations == | == Locations == |