Wall jump: Difference between revisions
m capitalization |
m spacing |
||
Line 2: | Line 2: | ||
== Properties == | == Properties == | ||
While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction. | While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction. Wall jumps are most commonly used after a [[cap throw]] to maximize height. A wall jump will always consume Mario's [[cap bounce]], making it impossible to do so until he reaches the ground again. | ||
Wall jumps are most commonly used after a [[cap throw]] to maximize height. | |||
A wall jump will always consume Mario's [[cap bounce]], making it impossible to do so until he reaches the ground again. | |||
Wall jumps can only be done to gain height if a few criteria are met: | Wall jumps can only be done to gain height if a few criteria are met: |
Revision as of 22:24, 16 July 2023
A wall jump is a basic part of Mario's movement, and is initiated after a wall slide. When a wall jump occurs, Mario move away from the wall at a set speed directly away from the wall's angle.
Properties
While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction. Wall jumps are most commonly used after a cap throw to maximize height. A wall jump will always consume Mario's cap bounce, making it impossible to do so until he reaches the ground again.
Wall jumps can only be done to gain height if a few criteria are met:
- Mario is not higher on a wall that has an angle less than 90 degrees from the wall he jumped from
- The next wall is not too far away
- The next wall is at least 90 degrees apart from the wall Mario jumped from