Network System Clock Abuse: Difference between revisions
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However, the Switch also maintains a second system clock called the '''Network System Clock''', or '''NSC'''. This clock serves to keep track of what the system essentially believes to be the actual real-world time, and it cannot normally be edited by the user. Upon connecting to the Internet, the Switch communicates with one of Nintendo's servers, which calibrates the Switch's NSC by sending it the current time via the [[wikipedia:Network_Time_Protocol|Network Time Protocol]]. In the Switch's settings, there is an option called "Synchronize Clock via Internet" that will match the value of the LSC to that of the NSC, so that the LSC reflects the time in the real world. An Internet connection is not actually required to use this setting, since the NSC will keep ticking in the background even if Internet is disabled. | However, the Switch also maintains a second system clock called the '''Network System Clock''', or '''NSC'''. This clock serves to keep track of what the system essentially believes to be the actual real-world time, and it cannot normally be edited by the user. Upon connecting to the Internet, the Switch communicates with one of Nintendo's servers, which calibrates the Switch's NSC by sending it the current time via the [[wikipedia:Network_Time_Protocol|Network Time Protocol]]. In the Switch's settings, there is an option called "Synchronize Clock via Internet" that will match the value of the LSC to that of the NSC, so that the LSC reflects the time in the real world. An Internet connection is not actually required to use this setting, since the NSC will keep ticking in the background even if Internet is disabled. | ||
Network System Clock Abuse relies on having the NSC set to sometime in the past, and then reconnecting the Switch to the Internet mid-run to | Network System Clock Abuse relies on having the NSC set to sometime in the past rather than the actual present time as it normally would be, while having Internet disabled, and then reconnecting the Switch to the Internet mid-run to recalibrate the NSC and cause it to catch up to the present time to achieve the seed growth. The console can be reconnected to the Internet mid-run without losing time by holding the home button to open the Switch's quick menu and disabling Airplane Mode; the game will keep running in the background while this menu is open. | ||
== Methods == | == Methods == |