Vault: Difference between revisions

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A '''vault''' is a movement technique that involves bouncing off of Cappy while Mario is on the ground. Vaults can provide lots of speed if they are chained from a ground pound roll (seen on the right), making them very useful for trickjumps that require horizontal distance. Although they don't provide quite as much distance as a momentum-aided triple jump, they can be performed in a tighter space, especially if an up-down vault is used.
A '''vault''' is a movement technique that involves bouncing off of Cappy while Mario is on the ground. Vaults can provide lots of speed if they are chained from a ground pound roll (seen on the right), making them very useful for trickjumps that require horizontal distance. Although these full-speed vaults don't provide quite as much distance as a momentum-aided triple jump, they can be performed in a tighter space, especially if an up-down vault is used.
 
== Execution ==
To perform a standard vault:
 
* Throw Cappy and stall him in place by holding X or Y.
* Walk into Cappy without letting go of X/Y.


== Reproduction steps ==
To perform a full-speed vault:
To perform a full-speed vault:
* Throw Cappy and stall him in place by holding X;
 
* Jump, ground pound (or perform a buffered [[spinpound]] if extra speed is desired) and roll forward into Cappy with Y all while still holding X;
* Throw Cappy and stall him in place by holding X.
* Continue to hold the joystick forward as Mario bounces off of Cappy.
* Jump, ground pound (or optionally perform a buffered [[spinpound]] to be faster), and roll forward into Cappy with Y, all without letting go of X.
This will cause Mario to be launched in the direction of Cappy.
* Continue to hold the joystick forward as Mario bounces off of Cappy. This will cause Mario to be launched forward.


== Properties ==
== Properties ==
Retrieved from "https://smo.wiki/Vault"