Two-player mode: Difference between revisions

From SMO.wiki
Changed wording
mNo edit summary
Line 1: Line 1:
'''Two-player mode''', often abbreviated as '''2P mode''', or just '''2P''', is when two controllers can be used to allow players to control [[Mario]] and [[Cappy]] separately. Two-player categories are much less popular among runners than singleplayer categories, mainly due to the fact that two controllers are required, meaning either two people must play or one person must use their hands and feet simultaneously. However, playing in two-player mode allows for many unique tricks and glitches that cannot be done in [[one-player mode]], such as [[Cappy return cancel|Cappy Return Cancels]] and the [[Suckage glitch|Suckage Glitch]].
'''Two-Player Mode''', often abbreviated as '''2P mode''', or just '''2P''', is a mode that allows players to control both [[Mario]] and [[Cappy]] separately, using two controllers. The recommended way to play in two-player mode is to split a single pair of [https://en.wikipedia.org/wiki/Joy-Con Joy-Con] into two individual controllers and hold each of them sideways, but any combination of controllers may be used. When playing with split Joy-Con, players have access to a reduced control set, but can use some movement options exclusive to two-player mode, such as [[Vault|vaulting]] from a standstill or while in mid-air, or moving Cappy freely, independently of Mario.
 
Speedrun categories that require two-player mode are much less popular among runners than singleplayer categories, mainly due to the fact that two controllers are required, meaning either two people must play or one person must use their hands and feet simultaneously. However, playing in two-player mode allows for many unique tricks and glitches that cannot be done in singleplayer, such as [[Cappy return cancel|Cappy Return Cancels]] and the [[Suckage glitch|Suckage Glitch]].

Revision as of 01:33, 7 May 2022

Two-Player Mode, often abbreviated as 2P mode, or just 2P, is a mode that allows players to control both Mario and Cappy separately, using two controllers. The recommended way to play in two-player mode is to split a single pair of Joy-Con into two individual controllers and hold each of them sideways, but any combination of controllers may be used. When playing with split Joy-Con, players have access to a reduced control set, but can use some movement options exclusive to two-player mode, such as vaulting from a standstill or while in mid-air, or moving Cappy freely, independently of Mario.

Speedrun categories that require two-player mode are much less popular among runners than singleplayer categories, mainly due to the fact that two controllers are required, meaning either two people must play or one person must use their hands and feet simultaneously. However, playing in two-player mode allows for many unique tricks and glitches that cannot be done in singleplayer, such as Cappy Return Cancels and the Suckage Glitch.