Storage: Difference between revisions
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Storage | '''Storage''' refers to a type of glitch in which an action can be set up and "stored" for later, allowing it to be triggered outside of its normal context. As an example, [[globe storage]] allows the [[Odyssey]]'s globe cutscene to be queued by placing Cappy on the globe, but it will not actually activate until the camera is pointed at the Odyssey; this allows the globe cutscene to be triggered from the other end of the kingdom, for instance. | ||
== Types of storage == | |||
Globe storage | Globe storage | ||