Meat Skip: Difference between revisions

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'''Meat Skip''' is a trick that allows the player to skip capturing the [[meat]] at the top of the [[Meat Plateau]] that is normally required to reach the giant stew pot atop the volcano. Instead, the player can abuse the physics of the [[Goomba]] capture to climb the side of the volcano and clip into the pot from the bottom.
'''Meat Skip''' is a trick that allows the player to skip capturing the [[meat]] at the top of the [[Meat Plateau]] in the [[Luncheon Kingdom]] that is normally required to reach the giant stew pot atop the volcano. Instead, the player can abuse the physics of the [[Goomba]] capture to climb the side of the volcano and clip into the pot from the bottom.


== Explanation ==
== Explanation ==
It is possible for the player to climb the side of the volcano as a Goomba or stack of Goombas by repeatedly mashing the X or Y button; each press of the button resets the Goomba's run animation, preventing it from sliding down the volcano. However, this can only be done when the Goomba is already in its animation reset phase. This means that if the player stops mashing X or Y, the Goomba will switch from its animation reset phase back to its sliding state and begin to slide down the volcano, and pressing X or Y again will not recover the slide.
It is possible for the player to climb the side of the volcano as a [[Goomba]] or stack of Goombas by repeatedly mashing the X or Y button; each press of the button resets the Goomba's run animation, preventing it from sliding down the volcano. However, this can only be done when the Goomba is already in its animation reset phase. This means that if the player stops mashing X or Y, the Goomba will switch from its animation reset phase back to its sliding state and begin to slide down the volcano, and pressing X or Y again will not recover the slide.


The Goomba will default to the sliding state whenever it lands on the side of the volcano, meaning the player cannot simply jump onto the volcano and immediately begin mashing X or Y. There are two ways to enter the animation reset phase from the sliding state in order to begin scaling the volcano:
The Goomba will default to the sliding state whenever it lands on the side of the volcano, meaning the player cannot simply jump onto the volcano and immediately begin mashing X or Y. There are two ways to enter the animation reset phase from the sliding state in order to begin scaling the volcano:
* Whenever the Goomba is captured, it will default to its animation reset phase for a brief period. This means that if the player uncaptures and recaptures the Goomba, they can begin mashing X or Y after the capture in order to scale the volcano. [https://twitter.com/syrkl_dsc/status/994339940505923584 Video of Recapture Method]
* Whenever the Goomba is captured, it will default to its animation reset phase for a brief period. This means that if the player uncaptures and [[Capture|recaptures]] the Goomba, they can begin mashing X or Y after the capture in order to scale the volcano. [https://twitter.com/syrkl_dsc/status/994339940505923584 Video of Recapture Method]
* If the Goomba passes over a convex edge of the volcano, it will experience an "edge cancel", which cancels its sliding and causes it to briefly assume the animation reset phase. If the player mashes X or Y while the Goomba passes over a convex edge (the joystick must be neutral), the Goomba will return to chaining animation cancels and allow the player to climb the volcano. [https://twitter.com/kehzou/status/994749869523853312 Video of Edge Cancel Method]
* If the Goomba passes over a convex edge of the volcano, it will experience an "edge cancel", which cancels its sliding and causes it to briefly assume the animation reset phase. If the player mashes X or Y while the Goomba passes over a convex edge (the joystick must be neutral), the Goomba will return to chaining animation cancels and allow the player to climb the volcano. [https://twitter.com/kehzou/status/994749869523853312 Video of Edge Cancel Method]


== Execution ==
== Execution ==
To successfully climb the volcano and clip into the pot to complete Meat Skip:
To successfully climb the volcano and clip into the pot to complete Meat Skip:
* Before attempting the trick, one must acquire a Life-Up Heart, which is needed later in order to fully clip through the stew pot. One can be obtained relatively easily in the slots room in [[Peronza Plaza]].
* Before attempting the trick, one must acquire a [[Life-Up Heart]], which is needed later in order to fully clip through the stew pot. One can be obtained relatively easily in the slots room in [[Peronza Plaza]].
* Assemble a stack of two Goombas. (Although the volcano can be climbed with a single Goomba, the clip into the pot will only work properly with a stack of two.) Two Goombas can be found near the ''Atop the Jutting Crag'' moon.
* Assemble a stack of two [[Goomba|Goombas]]. (Although the volcano can be climbed with a single Goomba, the clip into the pot will only work properly with a stack of two.) Two Goombas can be found near the ''Atop the Jutting Crag'' moon.
* Bring the Goombas over to the top of the wall that divides the Cheese Rocks area and [[Peronza Plaza]]. (To use the Goombas near ''Atop the Jutting Crag'', the player must ensure there is a clear path up to this wall by clearing some of the Cheese Rocks using the [[Hammer Bro]]s to form a staircase.)
* Bring the Goombas over to the top of the wall that divides the Cheese Rocks area and [[Peronza Plaza]]. (To use the Goombas near ''Atop the Jutting Crag'', the player must ensure there is a clear path up to this wall by clearing some of the Cheese Rocks using the [[Hammer Bro]]s to form a staircase.)
* Perform two jumps as the Goombas in a row near the edge of the wall nearest the volcano, in order to launch the Goomba stack onto the side of it. For best results, the second jump should be a motion-controlled shake jump.
* Perform two jumps as the Goombas in a row near the edge of the wall nearest the volcano, in order to launch the Goomba stack onto the side of it. For best results, the second jump should be a motion-controlled shake jump.