Jump: Difference between revisions

Created page with "The '''jump''' is the most basic move in Super Mario Odyssey. It can be performed by pressing A or B on the controller while Mario is standing on the ground. == Properties ==..."
 
Adding categories
Line 3: Line 3:
== Properties ==
== Properties ==
The standard jump, often called a single jump to contrast it from [[Double jump|double jumps]] and [[Triple jump|triple jumps]], has a height ranging between 105 and 258 in-game units, depending on how long the jump button is held throughout the duration of the jump. Like double jumps and triple jumps, the standard jump preserves any momentum that Mario had before initiating the jump, as long as the player continues to hold the joystick forward, and it can be [[Vectoring|vectored]] as well. Because it is so versatile and straightforward to perform, the standard jump is extensively used in speedruns.
The standard jump, often called a single jump to contrast it from [[Double jump|double jumps]] and [[Triple jump|triple jumps]], has a height ranging between 105 and 258 in-game units, depending on how long the jump button is held throughout the duration of the jump. Like double jumps and triple jumps, the standard jump preserves any momentum that Mario had before initiating the jump, as long as the player continues to hold the joystick forward, and it can be [[Vectoring|vectored]] as well. Because it is so versatile and straightforward to perform, the standard jump is extensively used in speedruns.
[[Category:Movement]]
Retrieved from "https://smo.wiki/Jump"