Infinite fall: Difference between revisions

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An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death plane]], but in some cases infinite falls can be triggered using glitches, which will cause the death plane to be ignored.
An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death plane]], but in some cases infinite falls can be triggered using glitches, which will cause the death plane to be ignored.
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]].


== Locations ==
== Locations ==

Revision as of 02:42, 10 September 2022

An infinite fall is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's death plane, but in some cases infinite falls can be triggered using glitches, which will cause the death plane to be ignored.

Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file softlock.

Locations

The following is a list of some known infinite fall locations:

Kingdom Area Method Video
Mushroom Kingdom Overworld Using dog hovering to get over the death plane Link
Lake Kingdom Lake Puzzle Room Trickjumping onto the top, then jumping over the death plane Part 1

Part 2

Metro Kingdom New Donk City Hall Interior Moon clipping out of bounds Link
Snow Kingdom Hollow Crevasse Clipping out of bounds using a Bitefrost Part 1

Part 2

Snow Kingdom Snowline Circuit Using the Bound Bowl out-of-bounds glitch Link
Snow Kingdom Cold Water Dash Jumping over the death plane using a Rocket Flower Link
Seaside Kingdom Cloud Sea Jumping over the death plane at the end Link