Assist Mode: Difference between revisions
m →Changes: Removed unused hyperlink |
Changed ledgegrab range bullet to be more accurate. Added times for timer extension (Are P Switches timer challenges?). Small wording change on minigame warning. |
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* If Mario touches a [[Area object|death area]], [[lava]] or [[poison]] with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last safe spot he touched on land, at the cost of one health point. | * If Mario touches a [[Area object|death area]], [[lava]] or [[poison]] with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last safe spot he touched on land, at the cost of one health point. | ||
* Mario does not have an oxygen meter while underwater, and therefore cannot drown. | * Mario does not have an oxygen meter while underwater, and therefore cannot drown. | ||
* Mario | * Mario grabs ledges from further away horizontally. This often leads to Mario grabbing ledges that he just walked off of. | ||
* [[Timer Challenge|Timer Challenges]] | * [[Taking Notes]] challenges have their timers extended by 300 frames (5 seconds), and [[Timer Challenge|Timer Challenges]] have their timers extended by 298 frames. | ||
* While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref> | * While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref> | ||
*[[Bound Bowl]] opponents move at a slower rate. | *[[Bound Bowl]] opponents move at a slower rate. | ||
* Within the [[Jaxi Driving]] level in [[Sand Kingdom]], the [[Jaxi]] will respawn at the beginning of the level if it falls into the void, or if Mario is placed into a bubble. | * Within the [[Jaxi Driving]] level in [[Sand Kingdom]], the [[Jaxi]] will respawn at the beginning of the level if it falls into the void, or if Mario is placed into a bubble. | ||
* When attempting to enter [[Koopa Freerunning]] or [[Luigi's Balloon World]], the Koopa or Luigi will inform the player that Assist Mode does not work during the minigame. | * When attempting to enter [[Koopa Freerunning]] or [[Luigi's Balloon World]], the Koopa or Luigi will inform the player that Assist Mode does not work during the minigame. Assist Mode will be temporarily disabled during the minigame. | ||
* In specific locations, the camera will automatically focus on certain objects. | * In specific locations, the camera will automatically focus on certain objects. | ||
*In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the Tostarena Ruins, and the other is on the path to the [[Rango]] fight above the Water Plaza in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated). | *In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the Tostarena Ruins, and the other is on the path to the [[Rango]] fight above the Water Plaza in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated). |