Globe storage: Difference between revisions
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* Just before Cappy attempts to return to Mario, input a motion control shake to home Cappy onto the globe. | * Just before Cappy attempts to return to Mario, input a motion control shake to home Cappy onto the globe. | ||
* Immediately afterward, enter snapshot mode before Cappy touches the globe. | * Immediately afterward, enter snapshot mode before Cappy touches the globe. | ||
* Use | * Use [[Pause buffering|snapshot buffering]] to frame advance until Cappy latches onto the globe. In other words, exit Snapshot Mode and very quickly re-enter it to advance the game by a couple of frames, and repeat until Cappy appears to be attached to the globe. | ||
* Rotate the camera so that the Odyssey is no longer on screen, and then exit Snapshot Mode. | * Rotate the camera so that the Odyssey is no longer on screen, and then exit Snapshot Mode. | ||
If performed correctly, Cappy will stay on the globe and not come back to Mario, but the globe cutscene will not trigger yet. | If performed correctly, Cappy will stay on the globe and not come back to Mario, but the globe cutscene will not trigger yet. | ||
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The stored globe cutscene will be activated if the camera is aimed at the Odyssey or Mario moves near the Odyssey. This will teleport Mario to the Odyssey instantaneously. | The stored globe cutscene will be activated if the camera is aimed at the Odyssey or Mario moves near the Odyssey. This will teleport Mario to the Odyssey instantaneously. | ||
{{# | {{#ev:YouTube|id = Eo9X3lPNEcA}} | ||
== Behavior == | == Behavior == |