Wall jump: Difference between revisions

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A '''wall jump''' is a basic part of Mario's movement, and is initiated after a [[wall slide]]. When a wall jump occurs, Mario move away from the wall at a set speed directly away from the wall's angle.  
A '''wall jump''' is a basic part of Mario's movement and can be initiated during a [[wall slide]] or immediately after contacting a wall. When a wall jump occurs, Mario moves away from the wall perpendicularly with a fixed speed.  


== Properties ==
== Properties ==
While mostly locked into a single direction, Mario can actually slightly move left or right if the control stick is held in said direction.  
While mostly locked into a single direction, Mario can actually slightly move left or right during a wall jump if the control stick is held in either direction. Wall jumps are commonly used after a [[cap throw]] before contacting the wall, in order to maximize height. A wall jump will usually prevent Mario from [[Cap bounce|cap bouncing]] afterwards, but this can be avoided by wall jumping when Mario is very close to the ground.<ref>https://twitter.com/tetraxile/status/1253108288138313728</ref>


Wall jumps are most commonly used after a [[cap throw]] to maximize height.
After wall jumping, the game will note the location and angle at which Mario wall jumped to determine whether he can perform a [[wall slide]] on subsequent surfaces.


A wall jump will always consume Mario's [[cap bounce]], making it impossible to do so until he reaches the ground again.
== References ==
<references />


Wall jumps can only be done to gain height if a few criteria are met:
[[Category:Movement]]
 
* Mario is not higher on a wall that has an angle less than 90 degrees from the wall he jumped from
* The next wall is not too far away
* The next wall is at least 90 degrees apart from the wall Mario jumped from

Latest revision as of 23:12, 16 July 2023

A wall jump is a basic part of Mario's movement and can be initiated during a wall slide or immediately after contacting a wall. When a wall jump occurs, Mario moves away from the wall perpendicularly with a fixed speed.

Properties

While mostly locked into a single direction, Mario can actually slightly move left or right during a wall jump if the control stick is held in either direction. Wall jumps are commonly used after a cap throw before contacting the wall, in order to maximize height. A wall jump will usually prevent Mario from cap bouncing afterwards, but this can be avoided by wall jumping when Mario is very close to the ground.[1]

After wall jumping, the game will note the location and angle at which Mario wall jumped to determine whether he can perform a wall slide on subsequent surfaces.

References