Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Home
Recent changes
Random page
Help about MediaWiki
SMO.wiki
Search
Search
Create account
Log in
Personal tools
Dark mode
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Death Chain Chomp displacement
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''Death Chain Chomp displacement''', often abbreviated as '''DCCD''', is a variant of [[Chain Chomp displacement]] that involves pushing a [[Chain Chomp]] as it dies, causing it to displace while dead (a state in which the Chain Chomp is effectively just invisible and has no interactions). Unlike standard Chain Chomp displacement, death Chain Chomp displacement is possible on all versions of the game. == Explanation == After a Chain Chomp dies, it gets teleported to its home position and made invisible and intangible; when it respawns, it is simply made visible and tangible again. Just before teleporting to its home during death, its momentum is reset to zero. However, if the Chain Chomp dies inside a [[pushing hitsensor]], its momentum will then be set to something else just before teleporting, which will cause it to drift after it has teleported to its home. When it respawns, which occurs when Mario exceeds a distance of 10,000 [[Unit|units]] to the Chain Chomp, its momentum is set back to zero again, but it will have displaced from its home position due to drifting while dead. Death Chain Chomp displacement is most commonly done by knocking a dying Chain Chomp into another Chain Chomp, but it can also be done with any other object with a pushing hitsensor, such as [[Burrbo|Burrbos]]. Unlike with regular Chain Chomp displacement, the camera does not need to be pointed in the direction of the Chain Chomp for it to displace, since dead Chain Chomps are permanently loaded. {{#ev:YouTube|id = -64w9fhbqdo|urlArgs=start=142}} [[Category:Glitches]] [[Category:Low% tricks]]
Summary:
Please note that all contributions to SMO.wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
SMO.wiki:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Toggle limited content width