Editing Crash
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A '''crash''' refers to the game forcibly closing due to an error. [[wikipedia:Crash_(computing)|Crashes]] are a general phenomenon with computer programs and are essentially caused by the code performing an invalid operation, such as attempting to | A '''crash''' refers to the game forcibly closing due to an error. [[wikipedia:Crash_(computing)|Crashes]] are a general phenomenon with computer programs and are essentially caused by the code performing an invalid operation, such as attempting to perform an operation on a [[wikipedia:Null_pointer|null pointer]]. In Super Mario Odyssey, this often translates to situations in which the game attempts to perform an action on a game object that does not exist. | ||
Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]]. | Situations that trigger crashes in Super Mario Odyssey are often similar in nature to those that cause [[Softlock|softlocks]]. | ||
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|[[Cap Kingdom]] | |[[Cap Kingdom]] | ||
|Capturing the [[frog]] for the first time just as it is [[Unloading|unloaded]] | |Capturing the [[frog]] for the first time just as it is [[Unloading|unloaded]] | ||
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|[[Sand Kingdom]] | |[[Sand Kingdom]] | ||
|Being inside a capture while a [[Moe-Eye]] wanders into a [[2D section|2D]] pipe (achievable with [[Moe-Eye Escape]]) | |Being inside a capture while a [[Moe-Eye]] wanders into a [[2D section|2D]] pipe (achievable with [[Moe-Eye Escape]]) | ||
|[https://twitter.com/NotTruesdell/status/1624137054300049408 Link] | |[https://twitter.com/NotTruesdell/status/1624137054300049408 Link] | ||
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|[[Moon Kingdom]] | |[[Moon Kingdom]] | ||
| | |[[False capture|False capturing]] [[Bowser (capture)|Bowser]] (i.e. dying at the moment Bowser is captured) | ||
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[[Category:Technical]] | |||
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