Stage

From SMO.wiki
Revision as of 21:49, 20 May 2020 by Grady (talk | contribs) (Initial edit)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

In video game development, a scene refers to a collection of objects and models that exist in the same space. In Super Mario Odyssey, a scene can be thought of as a singular level or area (such as the main area of a kingdom, or the interior of a sub-world).

Properties

In Super Mario Odyssey, the main area if a kingdom is generally its own scene, with each sub-world being a separate scene. However, there are some exceptions to this rule, and there are areas that may seem separate to the player but are actually stored in the same scene. These examples include: