Upthrow

Revision as of 14:42, 18 February 2024 by SkyJumper409 (talk | contribs) (remove value for framesAtMaxLength as it uses a default value now)


The upthrow is a part of Mario's movement and a variation of cap throw. While being very useful in speedrunning, for example in left side or dram strat, upthrows are commonly seen in trickjumping as part of up-down vaults or sky drams. A downthrow can be performed by tilting the controller upwards.

Upthrow
Frames until fully thrown 24
Frames until home-able 19