Damage clip

From SMO.wiki
Revision as of 21:24, 6 April 2024 by SkyJumper409 (talk | contribs) (desync merge test, will be reversed & is incomplete)

A damage clip is a type of skew clip discovered by glitch hunter Syrkl[1] that involves attaining skew at the moment Mario takes damage, so that the damage animation forces Mario upright at the position of his feet, thus forcing him partially through an adjacent wall or ceiling. Damage clips are very similar to moon clips.

Execution

The execution for a damage clip is the same as a moon clip, however damage clips are more often performed with a 2P vault. This is because 2P vaults allow you to get skew lower to the ground, where most damage sources such as enemies are located. This is often preferred for damage clipping at low heights as it is considered easier to perform than other options such as Longjump Skew Clips. The steps for damage clipping with a 2P vault are:

  • Have a damage source approach Mario
  • Before he takes damage, perform a 2P vault.
  • Cap throw once Mario is rotated about 90 degrees.

Uses

The following is a list of instances where damage clips are useful:

Kingdom Application Explanation Video
Lake Kingdom Minimum Captures Faster method of getting the moon End of the Hidden Passage without captures. Link
Wooded Kingdom Minimum Captures Faster method of getting the moon Elevator Escalation without captures. File
Metro Kingdom Any% Saves time in any% and multiple other categories. Known as Giggler. Link
Seaside Kingdom Minimum Captures Allows one to obtain the moon Fly Through the Narrow Valley without captures. Link
Luncheon Kingdom Minimum Captures Allows one to obtain the moon Under the Cheese Rocks without captures. Link
Luncheon Kingdom Minimum Captures Allows one to obtain the moon Climb the Cheese Rocks without captures. Link
Bowser's Kingdom Minimum Captures Faster method of getting the moon Center of Hexagon Tower without captures. Link

References