Snow Dram

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Revision as of 00:35, 28 September 2019 by Grady (talk | contribs) (Made the intro paragraph more concise & added some information)

Snow Dram, also known as the Snow Kingdom Painting Jump, is a relatively hard jump in the Snow Kingdom that is initiated from the top of the Odyssey and consists of reaching the nearby painting platform. Since the platform is relatively close to the Odyssey, this moon is quite fast, making it worth it to attempt in some speedrun categories if the player is skilled enough. However, the jump can also be done purely as a trickjump, outside of a speedrun context.

Reproduction Steps

This trick requires a lot of movement optimisation to reach the platform which is barely in reach.

File:Snow Dram - Advanced Strategy Tutorial

You first need to have the right orientation and the right position. A set up for the orientation is available using first person.

You'll need to execute a vault, vector a lot to reach maximum velocity and time your dive + cap bounce appropriately. As soon as you retrieve cappy from the bounce execute a rainbow twirl. A last properly timed dive should allow you onto the platform.

If everything is done just right you'll reach the platform at the peak height of your second dive.

Uses in Runs

Any%

The most notable use of Snow Dram is in Any%. This trick cuts the need to fetch a moon in an another Shiveria Room which effectively cuts 2 loading zones and a long movement section.

World Peace

While this trick also saves time in World Peace it saves a lot less. It is theorized to save around 3 seconds by cutting the movement to Fishing In The Glacier.