Capture linking: Difference between revisions
Supporter4 (talk | contribs) this is incomplete but its progress (added binocs stuff and half capture intro) |
Supporter4 (talk | contribs) m forgot to add references header |
||
| Line 23: | Line 23: | ||
If Mario is bubbled in this state, various effects can be achieved. Moving the Invincibro into the void will cause the Invincibro to die and Mario to be bubbled to his last safespot. However his collision will be permamently removed, so he will repeatedly fall into the void until he dies. While Mario is being bubbled back up, collecting a moon with the linked capture will cause Mario to go through the moon dance sequence until his assist bubble would have popped before the moon dance, at which point Mario will exit his bubble and continue to repeatedly fall and be bubbled while the moon get cutscene finishes.<ref>https://twitter.com/supp0rted4/status/1773049090970140946</ref> If Mario falls into a moon in this falling state, the game will crash. | If Mario is bubbled in this state, various effects can be achieved. Moving the Invincibro into the void will cause the Invincibro to die and Mario to be bubbled to his last safespot. However his collision will be permamently removed, so he will repeatedly fall into the void until he dies. While Mario is being bubbled back up, collecting a moon with the linked capture will cause Mario to go through the moon dance sequence until his assist bubble would have popped before the moon dance, at which point Mario will exit his bubble and continue to repeatedly fall and be bubbled while the moon get cutscene finishes.<ref>https://twitter.com/supp0rted4/status/1773049090970140946</ref> If Mario falls into a moon in this falling state, the game will crash. | ||
== References == | |||