Roll cancel: Difference between revisions
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== Properties == | == Properties == | ||
If the roll cancel is performed at an angle that is between roughly 80 and 130 degrees | If the roll cancel is performed at an angle that is between roughly 80 and 130 degrees away from the direction of the roll, Mario's speed from rolling will be conserved and redirected into his running speed. In this case, his running speed will be in the direction of the roll cancel, not the direction of the initial roll. | ||
=== Roll cancel jumps === | === Roll cancel jumps === | ||