Infinite fall: Difference between revisions
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An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[death | An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[Area object|death area]], but in some cases infinite falls can be triggered using glitches, which will cause the death area to be ignored. | ||
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | ||
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| data-sort-value="1" |[[Cap Kingdom]] | | data-sort-value="1" |[[Cap Kingdom]] | ||
|[[Poison Tide]] | |[[Poison Tide]] | ||
| [[Seam clip|Corner clipping]] with a [[Paragoomba]] and flying past the death | | [[Seam clip|Corner clipping]] with a [[Paragoomba]] and flying past the death area | ||
|[https://twitter.com/supp0rted4/status/1625463189013172225 Link] | |[https://twitter.com/supp0rted4/status/1625463189013172225 Link] | ||
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| data-sort-value="4" |[[Lake Kingdom]] | | data-sort-value="4" |[[Lake Kingdom]] | ||
|[[Puzzle Part Room]] | |[[Puzzle Part Room]] | ||
|[[Trickjump|Trickjumping]] onto the top, then jumping over the death | |[[Trickjump|Trickjumping]] onto the top, then jumping over the death area | ||
|[https://twitter.com/Kodesu69/status/1255636484196954112 Part 1] | |[https://twitter.com/Kodesu69/status/1255636484196954112 Part 1] | ||
[https://twitter.com/EvanbowlSMG2/status/1395399764863238146 Part 2] | [https://twitter.com/EvanbowlSMG2/status/1395399764863238146 Part 2] | ||
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| data-sort-value="9" |[[Snow Kingdom]] | | data-sort-value="9" |[[Snow Kingdom]] | ||
|[[Cold Water Dash]] | |[[Cold Water Dash]] | ||
|Jumping over the death | |Jumping over the death area using a [[Rocket Flower]] | ||
|[https://twitter.com/Terido_s/status/988088312727388160 Link] | |[https://twitter.com/Terido_s/status/988088312727388160 Link] | ||
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| data-sort-value="10" |[[Seaside Kingdom]] | | data-sort-value="10" |[[Seaside Kingdom]] | ||
|[[Cloud Sea]] | |[[Cloud Sea]] | ||
|Jumping over the death | |Jumping over the death area at the end | ||
|[https://twitter.com/Rishi01453225/status/1464819599350796291 Link] | |[https://twitter.com/Rishi01453225/status/1464819599350796291 Link] | ||
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| data-sort-value="10" |[[Seaside Kingdom]] | | data-sort-value="10" |[[Seaside Kingdom]] | ||
|[[Spinning Maze]] | |[[Spinning Maze]] | ||
|Jumping over the death | |Jumping over the death area from the starting platform | ||
|[https://twitter.com/supp0rted4/status/1676629611109842944 Link] | |[https://twitter.com/supp0rted4/status/1676629611109842944 Link] | ||
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| data-sort-value="15" |[[Mushroom Kingdom]] | | data-sort-value="15" |[[Mushroom Kingdom]] | ||
|[[Mushroom Kingdom overworld|Overworld]] | |[[Mushroom Kingdom overworld|Overworld]] | ||
|Using [[dog hovering]] to get over the death | |Using [[dog hovering]] to get over the death area | ||
|[https://twitter.com/kehzou/status/946158652238397440 Link] | |[https://twitter.com/kehzou/status/946158652238397440 Link] | ||
|} | |} | ||
[[Category:Glitches]] | [[Category:Glitches]] |