Softlock: Difference between revisions
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== Examples == | == Examples == | ||
The following is a list of some known softlock exploits: | The following is a list of some known softlock exploits: | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|+ | |+ | ||
!Kingdoms | !Kingdoms | ||
Line 19: | Line 19: | ||
!Video | !Video | ||
|- | |- | ||
|[[Cap Kingdom]] | |data-sort-value="1"|[[Cap Kingdom]] | ||
|File | |File | ||
|Getting stuck somewhere during the first visit with no checkpoints activated (used for [[Softlock%]]) | |Getting stuck somewhere during the first visit with no checkpoints activated (used for [[Softlock%]]) | ||
| | | | ||
|- | |- | ||
|[[Cap Kingdom]] | |data-sort-value="1"|[[Cap Kingdom]] | ||
|Game | |Game | ||
|Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above | |Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above | ||
|[https://twitter.com/Terido_s/status/1021843026652454912 Link] | |[https://twitter.com/Terido_s/status/1021843026652454912 Link] | ||
|- | |- | ||
|[[Sand Kingdom]] | |data-sort-value="3"|[[Sand Kingdom]] | ||
|File | |File | ||
|[[Bubble clip|Bubble clipping]] out of the [[Hariet]] arena and missing the ground below | |[[Bubble clip|Bubble clipping]] out of the [[Hariet]] arena and missing the ground below | ||
|[https://twitter.com/syrkl_dsc/status/1061380598327988224 Link] | |[https://twitter.com/syrkl_dsc/status/1061380598327988224 Link] | ||
|- | |- | ||
|[[Wooded Kingdom]] | |data-sort-value="5"|[[Wooded Kingdom]] | ||
| | | | ||
|Capturing a [[Fire Bro]] just as it falls into water | |Capturing a [[Fire Bro]] just as it falls into water | ||
|[https://twitter.com/04dude3/status/984543661185679360 Link] | |[https://twitter.com/04dude3/status/984543661185679360 Link] | ||
|- | |- | ||
|[[Wooded Kingdom]] | |data-sort-value="5"|[[Wooded Kingdom]] | ||
|Game | |Game | ||
|Killing the [[Invincibro]] in an area with a locked camera* | |Killing the [[Invincibro]] in an area with a locked camera* | ||
|[https://twitter.com/MinkPlacid/status/1603193047524986880 Link] | |[https://twitter.com/MinkPlacid/status/1603193047524986880 Link] | ||
|- | |- | ||
|[[Wooded Kingdom]] | |data-sort-value="5"|[[Wooded Kingdom]] | ||
[[Luncheon Kingdom]] | [[Luncheon Kingdom]] | ||
|Instance | |Instance | ||
Line 50: | Line 50: | ||
|[https://twitter.com/NichtSascha/status/930554892745355264 Link] | |[https://twitter.com/NichtSascha/status/930554892745355264 Link] | ||
|- | |- | ||
|[[Cloud Kingdom]] | |data-sort-value="6"|[[Cloud Kingdom]] | ||
|Game | |Game | ||
|Entering the camera-locking zone just above the [[death plane]] while collecting the last [[Taking Notes|music note]] | |Entering the camera-locking zone just above the [[death plane]] while collecting the last [[Taking Notes|music note]] | ||
|[https://twitter.com/syrkl_dsc/status/1100531002009575424 Link] | |[https://twitter.com/syrkl_dsc/status/1100531002009575424 Link] | ||
|- | |- | ||
|[[Metro Kingdom]] | |data-sort-value="8"|[[Metro Kingdom]] | ||
|Game | |Game | ||
|Unknown | |Unknown | ||
|[https://twitter.com/CappyCrystall/status/1446885160863948800 Link] | |[https://twitter.com/CappyCrystall/status/1446885160863948800 Link] | ||
|- | |- | ||
|[[Snow Kingdom]] | |data-sort-value="9"|[[Snow Kingdom]] | ||
| | | | ||
|Dying [[Bound Bowl out-of-bounds|out of bounds]] after completing the [[Bound Bowl]], causing the [[Multi Moon]] to disappear | |Dying [[Bound Bowl out-of-bounds|out of bounds]] after completing the [[Bound Bowl]], causing the [[Multi Moon]] to disappear | ||
|[https://twitter.com/hcivic64/status/1020143815888261120 Link] | |[https://twitter.com/hcivic64/status/1020143815888261120 Link] | ||
|- | |- | ||
|[[Mushroom Kingdom]] | |data-sort-value="15"|[[Mushroom Kingdom]] | ||
|Game | |Game | ||
|Unknown | |Unknown | ||
|[https://clips.twitch.tv/CredulousPrettiestButterUnSane-_QGTd5M1TmBp9MjL Link] | |[https://clips.twitch.tv/CredulousPrettiestButterUnSane-_QGTd5M1TmBp9MjL Link] | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|Game | |Game | ||
|Collecting a [[key]] from a [[Timer Challenge]] just before it disappears | |Collecting a [[key]] from a [[Timer Challenge]] just before it disappears | ||
|[https://twitter.com/syrkl_dsc/status/992536918393999360 Link] | |[https://twitter.com/syrkl_dsc/status/992536918393999360 Link] | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|Game | |Game | ||
|Collecting a fifth [[Moon Shard]] just as the [https://en.wikipedia.org/wiki/Head-up_display HUD] reappears from collecting another moon* | |Collecting a fifth [[Moon Shard]] just as the [https://en.wikipedia.org/wiki/Head-up_display HUD] reappears from collecting another moon* | ||
|[https://clips.twitch.tv/MotionlessLuckyClipsdadAsianGlow-B8NdaO5Fl3P18bX7 Link] | |[https://clips.twitch.tv/MotionlessLuckyClipsdadAsianGlow-B8NdaO5Fl3P18bX7 Link] | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|Game | |Game | ||
|Talking to the [[Koopa Freerunning]] Koopa just after hitting it with a rock | |Talking to the [[Koopa Freerunning]] Koopa just after hitting it with a rock | ||
|[https://twitter.com/Odme_/status/1054879779394965505 Link] | |[https://twitter.com/Odme_/status/1054879779394965505 Link] | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|Game | |Game | ||
|Collecting the final [[Story Moon]] in an [[early kingdom]] | |Collecting the final [[Story Moon]] in an [[early kingdom]] | ||
| | | | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|Instance | |Instance | ||
|Becoming stuck in any inescapable area | |Becoming stuck in any inescapable area | ||
| | | | ||
|- | |- | ||
|Various | |data-sort-value="18"|Various | ||
|File | |File | ||
|Achieving an [[infinite fall]] | |Achieving an [[infinite fall]] |
Revision as of 21:03, 27 December 2022
A softlock is a situation that a video game can be put into, most commonly by means of a glitch, in which it becomes impossible to continue to play the game normally or access most areas without reloading the game or area. Softlocks in Super Mario Odyssey vary in severity, with some still allowing Mario to move about the area and others locking the game up completely.
The word "softlock" is also sometimes used to describe situations in which the player is temporarily unable to progress, such as a glitch where Mario can become temporarily stuck in midair during a Bowser boss fight. However, these scenarios are not true softlocks, as it is possible to simply wait in order to resolve the situation.
Types
There are three main types of softlocks in Super Mario Odyssey:
- Instance softlocks require the area to be reloaded, such as by dying or warping to a Checkpoint Flag
- File softlocks require the save file to be reloaded via the pause menu
- Game softlocks require the entire game to be restarted
Examples
The following is a list of some known softlock exploits:
Kingdoms | Type | Method | Video |
---|---|---|---|
Cap Kingdom | File | Getting stuck somewhere during the first visit with no checkpoints activated (used for Softlock%) | |
Cap Kingdom | Game | Talking to the Bonneter guarding a moon just after pulling up onto the ledge above | Link |
Sand Kingdom | File | Bubble clipping out of the Hariet arena and missing the ground below | Link |
Wooded Kingdom | Capturing a Fire Bro just as it falls into water | Link | |
Wooded Kingdom | Game | Killing the Invincibro in an area with a locked camera* | Link |
Wooded Kingdom | Instance | Killing a Poison or Fire Piranha Plant with Cappy in two-player mode while Mario is capturing it | Link |
Cloud Kingdom | Game | Entering the camera-locking zone just above the death plane while collecting the last music note | Link |
Metro Kingdom | Game | Unknown | Link |
Snow Kingdom | Dying out of bounds after completing the Bound Bowl, causing the Multi Moon to disappear | Link | |
Mushroom Kingdom | Game | Unknown | Link |
Various | Game | Collecting a key from a Timer Challenge just before it disappears | Link |
Various | Game | Collecting a fifth Moon Shard just as the HUD reappears from collecting another moon* | Link |
Various | Game | Talking to the Koopa Freerunning Koopa just after hitting it with a rock | Link |
Various | Game | Collecting the final Story Moon in an early kingdom | |
Various | Instance | Becoming stuck in any inescapable area | |
Various | File | Achieving an infinite fall |
*Presumed reason; has not been extensively tested