Rocket Flower refresh: Difference between revisions
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Updated info on the so-called "two-frame" refresh |
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The bonk method works similarly to the standard ground pound method, but is somewhat less convenient since it requires locating a wall to bonk on. This method simply requires running into a wall immediately after performing a spinthrow. Similarly to the other method, bonking too late after the spinthrow will result in a failed attempt. | The bonk method works similarly to the standard ground pound method, but is somewhat less convenient since it requires locating a wall to bonk on. This method simply requires running into a wall immediately after performing a spinthrow. Similarly to the other method, bonking too late after the spinthrow will result in a failed attempt. | ||
=== | === Frame-perfect method === | ||
This method is by far the hardest method of performing a Rocket Flower refresh, and involves collecting a moon immediately after performing a [[cap throw]]. The window to perform this cap throw is only a single frame, but the frame window seems to vary depending on the type of cap throw. | |||
This method was previously known as the "two-frame" method prior to determining the exact frame window, as the window was believed to be two frames rather than one. | |||
== Speedrun usage == | == Speedrun usage == |