Vault: Difference between revisions
Greatly cleaned up the page and added dedicated section for up-down vaults |
Added Uses section |
||
| Line 14: | Line 14: | ||
* Bounce off of Cappy at the top of the ground pound jump, and downthrow at the peak of the bounce; | * Bounce off of Cappy at the top of the ground pound jump, and downthrow at the peak of the bounce; | ||
* Ground pound and roll into Cappy. | * Ground pound and roll into Cappy. | ||
This will result in Mario being launched in the exact same manner as a normal vault, but using much less space.[[Category:Movement]] | This will result in Mario being launched in the exact same manner as a normal vault, but using much less space. | ||
== Uses == | |||
Normal vaults don't have many applications in speedrunning aside from trickjumps such as [[Snow Dram]] and [[Left Side]], since they can take a bit of time to set up. However, a faster variant of the vault known as the [[divevault]] enables a vault to be performed almost instantly, albeit with difficulty.[[Category:Movement]] | |||